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Av3Emulator rollbacks customized avatar colliders to colliders from avatar #192

@anatawa12

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@anatawa12

With debug inspector, we can customize bones for finger coliders and that can be used to touch something with non-finger bones (with losing one finger bone for touch).

However, Av3Emulator cannot emulate this because Av3Emulator calls AvatarDescriptorEditor3.UpdateAutoColliders, which overrides transform for finger colliders with actual (humanoid) finger colliders.

https://note.com/labo405/n/nac5615af9b0e

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