Updating from 3.4.7 to to 3.4.8 causes the Blink blendshape defined in the VRC Avatar Descriptor to be set to 100 when the following conditions exist:
- A state exists on any layer in the FX controller (can be orphaned), which contains an animation with a reference to the blendshape set for Blink in the VRC Avatar Descriptor.
- VRC Animator Tracking Control is set to "Animation" by transition into a state with the component.
Reproduced (on my project) with:

Reverting to 3.4.7 fixes the problem.
Updating from 3.4.7 to to 3.4.8 causes the Blink blendshape defined in the VRC Avatar Descriptor to be set to 100 when the following conditions exist:
Reproduced (on my project) with:
Reverting to 3.4.7 fixes the problem.