Currently in the emulator, changes to animator parameters only take effect on the next frame. However in game they take effect immediately. As a result parameter drivers can affect blend trees on the same frame in game but not in emulator.
tested with the attached setup
blendtreetest.zip
https://github.com/user-attachments/assets/56619dca-3e1a-4769-b9ba-4e019aa81de4
Currently in the emulator, changes to animator parameters only take effect on the next frame. However in game they take effect immediately. As a result parameter drivers can affect blend trees on the same frame in game but not in emulator.
tested with the attached setup
blendtreetest.zip
https://github.com/user-attachments/assets/56619dca-3e1a-4769-b9ba-4e019aa81de4