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Change the lights argument in the load_obj functions
Rust Tests
#258:
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0a3012f
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Change the lights argument in the load_obj functions
Rust Tests
#257:
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Add intensity to Emissive material and fix LoadObjOptions
Rust Tests
#256:
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Add intensity to Emissive material and fix LoadObjOptions
Rust Tests
#255:
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Add intensity to Emissive material and fix LoadObjOptions
Rust Tests
#254:
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Increment minor version and remove cooldown omission
Rust Tests
#253:
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11m 55s
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Refactor the way lights work in scenes
Rust Tests
#252:
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11m 8s
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Replace SceneContext with traits on Vec
Rust Tests
#251:
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Add SceneContext struct for scene construction
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#250:
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11m 40s
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Rewrite CameraJson struct
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#249:
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11m 9s
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Fix camera disk import for cases when focus distance not exported
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#247:
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Add export Blender camera script
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#246:
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Add export Blender camera script
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#245:
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11m 19s
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Make Vec3A calls more readable
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#244:
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Add ability to read camera settings from disk
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#243:
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Add ability to read camera settings from disk
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#242:
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Add a missing light error and add messages
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#241:
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11m 39s
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Add a missing light error and add messages
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#240:
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Swap stormtrooper renders in readmes
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#239:
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Update blender render with meshes from scene
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#238:
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Add UpAxis struct to Camera module
Rust Tests
#237:
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Replace ImageTextureMap with new ImageTexture constructors
Rust Tests
#236:
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Increment minor version
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#235:
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Switch from vertical view to horizontal view
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