Skip to content

[BUG] Mech Takes Damage for Pilot #3546

@JackMorris489

Description

@JackMorris489

Bug Description

When in Active Mode and when on your Pilot Sheet (Mounted or Dismounted from your Mech) if you use the Take Damage button, the total damage is calculated using the Mech's Armor (Despite displaying the Pilot's Armor Value) and the damage is applied to the Mech instead of the Pilot.

Steps to Reproduce

  1. Open COMP/CON
  2. Go to 'Active Mode'
  3. Select any Character
  4. Get to the Pilot Tab (by Dismounting or Selecting it)
  5. Click the 'Take Damage' button while on the Pilot Tab
  6. Input an amount of damage and observe how the 'Total Damage' value is incorrect (if the Pilot and Mech's armor values are different)
  7. Click the 'Apply and Close' button
  8. Switch to the Mech Tab and see that the damage has been applied there

Affected Area

Active Mode

COMP/CON Version

v3.0.6A

Browser

Chrome

Screenshots / Console Errors

No response

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No fields configured for Bug.

    Projects

    Status
    Deployed - Dev

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions