Bug Description
When using the take damage feature in active mode, vulnerability isn't being accounted for in the damage calculation.
Steps to Reproduce
- Add a character to in encounter and go into active mode
- Give the character vulnerability to a damage type of your choice using the resistance/immunity/vulnerability buttons to the left of the status buttons.
- Use take damage and assign damage that the character should be vulnerable to.
- Notice the final damage result.
Affected Area
Active Mode
COMP/CON Version
3.0.6
Browser
Firefox
Screenshots / Console Errors

Bug Description
When using the take damage feature in active mode, vulnerability isn't being accounted for in the damage calculation.
Steps to Reproduce
Affected Area
Active Mode
COMP/CON Version
3.0.6
Browser
Firefox
Screenshots / Console Errors