Thank you very much for your work. In your paper, you mentioned that when used together with SMPLer-X, DPoserX further optimized initialization, especially in the hands, which is an area often overlooked by SOTA full body mesh restoration models. I want to find relevant code in the code, but I haven't found where to implement it? Can you provide it?
Thank you very much for your work. In your paper, you mentioned that when used together with SMPLer-X, DPoserX further optimized initialization, especially in the hands, which is an area often overlooked by SOTA full body mesh restoration models. I want to find relevant code in the code, but I haven't found where to implement it? Can you provide it?