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Copy pathapp.js
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67 lines (56 loc) · 1.65 KB
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const express = require('express');
const socketIO = require('socket.io');
const http = require('http');
const {Chess} = require('chess.js');
const path = require('path');
const { title } = require('process');
const app = express();
const server = http.createServer(app);
const io = socketIO(server);
const chess = new Chess();
let players = {}
let currentPlayer = "White";
app.set('view engine', 'ejs');
app.use(express.static('public'));
app.get('/', (req, res) => {
res.render('index', {title: 'Chess'});
});
io.on('connection', (uniquesocket) => {
console.log('A user connected');
if (!players.white) {
players.white = uniquesocket.id;
uniquesocket.emit('playerRole', 'White');
} else if (!players.black) {
players.black = uniquesocket.id;
uniquesocket.emit('playerRole', 'Black');
}else{
uniquesocket.emit('playerRole', 'Spectator');
}
uniquesocket.on("disconnect", () => {
if(uniquesocket.id === players.white){
delete players.white;
}else if (uniquesocket.id === players.black){
delete players.black;
}
});
uniquesocket.on("move", (move) => {
try{
if(chess.turn() === "w" && uniquesocket.id !== players.white) return;
if(chess.turn() === "b" && uniquesocket.id !== players.black) return;
const result = chess.move(move);
if(result){
currentPlayer = chess.turn();
io.emit("move",move);
io.emit("boardstate", chess.fen());
}else{
console.log("Invalid move : ",move);
uniquesocket.emit("invalidMove", move);
}
}catch(err){
uniquesocket.emit("Invalid move : ", move);
}
});
});
server.listen(3000, () => {
console.log('Server is running on port 3000');
})