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Wire up wish storage and boat generation #18

Description

@nyan-dev

Epic: E3 — Wish flow and interaction UI
Type: Story
Area: Frontend
Priority: P0
Size: M

Connect the toss action to the existing Firebase storage so the wish is persisted. After storage, generate a new boat object on the water canvas. Per ARCHITECTURE.md, the storage layer is flexible for this sprint — local-only or simple demo data is acceptable. The key requirement is that the boat appears after toss and that subsequent visitors can discover wishes via boats.

Success criteria:

  • Wish text is stored (locally or via Firebase) after toss
  • A new boat appears on the water linked to the stored wish
  • Boat position is randomised on the water surface
  • Maximum visible boat count is enforced for readability
  • No console errors on submit

Activity

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