Move build run ids into dune_engine#14673
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Move Run_id out of dune_scheduler and allocate watch build run ids in the engine build loop. Pass the current run id into Build_system.run so build start, restart, finish, and allocation trace events remain consistently tagged without the scheduler owning run-id state. Signed-off-by: Rudi Grinberg <me@rgrinberg.com>
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Move Run_id out of dune_scheduler and allocate watch build run ids in the engine build loop. Pass the current run id into Build_system.run so build start, restart, finish, and allocation trace events remain consistently tagged without the scheduler owning run-id state.