- [ ] A [new packet](https://github.com/Sandertv/gophertunnel/blob/f53c54a73a253cb13bf3f5d6e78038a9b85ca140/minecraft/protocol/packet/update_client_input_locks.go) that allowed locking player's inputs has been added and this means there could be hack clients that bypass it. - [ ] A special feature is [pausing](https://github.com/pmmp/BedrockProtocol/blob/981ea2e76e207a25c1361df858c639feba5cf348/src/types/LevelEvent.php#L108-L109) and there are 2 versions which allow the player to do certain things: - [ ] Chatting - [ ] Opening Inventory - [ ] Block/Entity interaction - [x] Players sending invalid packets (like nukes). - [x] The max [emote list](https://github.com/Sandertv/gophertunnel/blob/272313df5102cd938cc11beefe72d3223b7f23f3/minecraft/protocol/packet/emote_list.go#L18) is 4. - [ ] Players sending packets when they aren't supposed to (ex. Login after already been logged in). Another example is moving while being dead. *This list may be updated by more information I find.*
This list may be updated by more information I find.