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Localize room status #741
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Client-sidelocalizationhas localization impacthas localization impactpriority: 1 - middleIssues which should be done at some point, but aren't that important.Issues which should be done at some point, but aren't that important.
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Client-sidelocalizationhas localization impacthas localization impactpriority: 1 - middleIssues which should be done at some point, but aren't that important.Issues which should be done at some point, but aren't that important.
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The "playing", "character select" etc. status texts assigned to players and rooms currently don't get localized on the client.
We should map them to a local key or directly use them as a key.