Human Interface Guidelines › Getting started
Create an app or game that feels at home on every platform you support.
- Design principles — Explore fundamental principles that guide design across Apple platforms.
- Designing for iOS — People depend on their iPhone to help them stay connected, play games, view media, accomplish tasks, and track personal data in any location and while on the go.
- Designing for iPadOS — People value the power, mobility, and flexibility of iPad as they enjoy media, play games, perform detailed productivity tasks, and bring their creations to life.
- Designing for macOS — People rely on the power, spaciousness, and flexibility of a Mac as they perform in-depth productivity tasks, view media or content, and play games, often using several apps at once.
- Designing for tvOS — People enjoy the vibrant content, immersive experiences, and streamlined interactions that tvOS delivers in media and games, as well as in fitness, education, and home utility apps.
- Designing for visionOS — When people wear Apple Vision Pro, they enter an infinite 3D space where they can engage with your app or game while staying connected to their surroundings.
- Designing for watchOS — When people glance at their Apple Watch, they know they can access essential information and perform simple, timely tasks whether they’re stationary or in motion.
- Designing for games — When people play your game on an Apple device, they dive into the world you designed while relying on the platform features they love.
Source: https://developer.apple.com/design/human-interface-guidelines/getting-started