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There are still a few things that aren't networked but should be eventually:
Action requests & results, so that players can see other players using actions, items, getting on mounts, etc.
Player mounted status, so that when you enter a zone, you can see what mounts existing players are already on (in addition to making sure mount state persists across zones where mounts are allowed/if the player forcibly mounted previously)
Emote interruption when moving, so it doesn't result in awkward "emote-slides" if people move around during a persistent emote
Content finder queue status for party members (and accepting/declines should be sent so people can join or withdraw together)
Status effects
Visual effects of various kinds, but in this initial instance, the vfx played when someone changes their classjob.
Gimmick moves/jumps
There are probably some more but these are what I thought of off the top of my head.
There are still a few things that aren't networked but should be eventually:
There are probably some more but these are what I thought of off the top of my head.