-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathREADME
More file actions
50 lines (34 loc) · 1.55 KB
/
Copy pathREADME
File metadata and controls
50 lines (34 loc) · 1.55 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
== Welcome to Pario
Pario is a Gosu Game framework that helps to give you structure and a start for creating games.
== Getting Started
1. At the command prompt, create a new Pario game
<tt>pario new my_game</tt> (where <tt>my_game</tt> is the game name)
2. Change the directory to <tt>my_game</tt> and start the game
<tt>cd my_game</tt>
<tt>pario play</tt>
3. To create more classes for your game (which will appear in the game folder)
<tt>gosu add my_class</tt> (where <tt>my_class</tt> is the name of your class)
Also, just as <tt>new</tt>, subsequent words will more classes.
However, the game folder will not create subfolders but relate the classes automatically.
<tt>pario new my_class menu background</tt>
== Learning Ruby
* Ruby4kids: http://www.ruby4kids.com
* HacketyHack: http://hackety-hack.com/
* Learn to Program: http://pine.fm/LearnToProgram/
These two resources will bring you up to speed on the Ruby language and also on
programming in general.
== Description of Contents
The default directory structure of a generated Pario application:
MyApp
|-- config
|-- game
|-- lib
|-- media
config
A basic configuration file is created for you. Configuration is a place where game setup information goes (like window size or fonts). Feel free to add to it. COMING SOON.
game
Holds all of the code that deals with your particular game.
lib
Contains any library or module you want to use to extend your game. Any files in here will be auto-loaded when your game starts.
media
A place to keep all of your images and sound files.