-
Notifications
You must be signed in to change notification settings - Fork 5
Expand file tree
/
Copy pathHunter.java
More file actions
170 lines (160 loc) · 6.66 KB
/
Copy pathHunter.java
File metadata and controls
170 lines (160 loc) · 6.66 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
import java.util.ArrayList;
//import java.util.*;
public class Hunter {
String hunterSoot;
int hunterSootLoca;
int debug = 0;
static String [][]forestHunterStatus={
{"3","3","3","3","3","3","3","3","3","3","3"},
{"3","0","0","0","0","0","0","0","0","0","3"},
{"3","0","0","0","0","0","0","0","0","0","3"},
{"3","0","0","0","0","0","0","0","0","0","3"},
{"3","0","0","0","0","0","0","0","0","0","3"},
{"3","0","0","0","0","0","0","0","0","0","3"},
{"3","0","0","0","0","0","0","0","0","0","3"},
{"3","0","0","0","0","0","0","0","0","0","3"},
{"3","0","0","0","0","0","0","0","0","0","3"},
{"3","0","0","0","0","0","0","0","0","0","3"},
{"3","3","3","3","3","3","3","3","3","3","3"}
};
public String [][]forestWeight={
{"-1","-1","-1","-1","-1","-1","-1","-1","-1","-1","-1"},
{"-1","0","0","0","0","0","0","0","0","0","-1"},
{"-1","0","0","1","1","1","1","1","0","0","-1"},
{"-1","0","1","2","3","4","3","2","1","0","-1"},
{"-1","0","1","3","4","5","4","3","1","0","-1"},
{"-1","0","1","4","5","6","5","3","1","0","-1"},
{"-1","0","1","3","4","5","4","3","1","0","-1"},
{"-1","0","1","2","3","3","3","2","1","0","-1"},
{"-1","0","0","1","1","1","1","1","0","0","-1"},
{"-1","0","0","0","0","0","0","0","0","0","-1"},
{"-1","-1","-1","-1","-1","-1","-1","-1","-1","-1","-1"}
};
public boolean obtainHunterJF(String hunterFeedback, int xx, int yy){ //裁判的反馈,合法,非法,提子
boolean flagHunter = true;
if(hunterFeedback.equals("take")){
flagHunter = false;
}else if(hunterFeedback.equals("illegal")){ //得知非法,已知对应坐标为0,则断定是对方地盘(棋子或眼),计入矩阵
forestHunterStatus[xx][yy] = "1";
int txx = xx;
int tyy = yy;
trap(txx, tyy);
flagHunter = true;
}else if(hunterFeedback.equals("legal")){ //如果合法,将己方落子计入矩阵
forestHunterStatus[xx][yy] = "2";
flagHunter = false;
}
if(debug == 1){
System.out.printf("Singer said that hunter's soot is %s.\n", hunterFeedback);
System.out.println("Hunter's board:");
for(int i = 1; i < forestHunterStatus.length - 1; i++){
for(int j = 1;j < forestHunterStatus.length - 1; j++){
System.out.print(forestHunterStatus[i][j]+" ");
}
System.out.print("\n");
}
System.out.print("\n");
}
if(debug == 1){
System.out.printf("Hunter's weight matrix is.\n");
for(int i = 1; i < forestWeight.length - 1; i++){
for(int j = 1; j < forestWeight.length - 1; j++){
System.out.print(forestWeight[i][j]+" ");
}
System.out.print("\n");
}
System.out.print("\n");
}
return flagHunter;
}
public void killTake(ArrayList deadList){
int deadNum = 0;
int m = 0;
int n = 0;
for(int i = 0; i < deadList.size(); i++){
deadNum = (Integer) deadList.get(i);
m = deadNum / 9;
n = deadNum % 9;
forestHunterStatus[m][n] = "0";
}
}
public String smartHunter(){ //落子策略
String hunterSoot="bang";
int optimum = 0;
int optix = 0;
int optiy = 0;
for(int i = 1; i < forestWeight.length - 1; i++ ){
for(int j = 1; j < forestWeight.length - 1; j++ ){
int num = Integer.parseInt(forestWeight[i][j]);
if(num == optimum && forestHunterStatus[i][j].equals("0")){ //如果权值相等,随机选一个
int randomNum = (int)(Math.random()*2);
if(randomNum == 1){
optix = i;
optiy = j;
}
}else if(num > optimum && forestHunterStatus[i][j].equals("0")){ //如果新坐标权值更大,用新坐标
optix = i;
optiy = j;
optimum = num;
}
}
}
//*其他策略
if(optix == 0 && optiy == 0){ //无处落子时,返回pass
hunterSoot = "pass";
}
hunterSoot = optix+","+optiy;
if(debug == 1){
System.out.printf("Bang!! Hunter soot at %s.\n", hunterSoot);
}
return hunterSoot;
}
public void trap(int trapx, int trapy){ //遇到对方棋子则提高周围权重
if(forestHunterStatus[trapx+1][trapy].equals("0")){
forestWeight[trapx+1][trapy] = "5";
}else if(forestHunterStatus[trapx-1][trapy].equals("0")){
forestWeight[trapx-1][trapy] = "5";
}else if(forestHunterStatus[trapx][trapy+1].equals("0")){
forestWeight[trapx][trapy+1] = "5";
}else if(forestHunterStatus[trapx][trapy-1].equals("0")){
forestWeight[trapx][trapy-1] = "5";
}
}
public void matrixRefresh(){
for(int i = 0; i < forestWeight.length; i ++){
for(int j = 0; j < forestWeight.length; j ++){
if(forestHunterStatus[i][j].equals("0") && //不下愚形
((forestHunterStatus[i+1][j].equals("2") && forestHunterStatus[i-1][j].equals("2") &&
forestHunterStatus[i][j+1].equals("2") && forestHunterStatus[i][j-1].equals("0")) ||
(forestHunterStatus[i+1][j].equals("0") && forestHunterStatus[i-1][j].equals("2") &&
forestHunterStatus[i][j+1].equals("2") && forestHunterStatus[i][j-1].equals("2")) ||
(forestHunterStatus[i+1][j].equals("2") && forestHunterStatus[i-1][j].equals("0") &&
forestHunterStatus[i][j+1].equals("2") && forestHunterStatus[i][j-1].equals("2")) ||
(forestHunterStatus[i+1][j].equals("2") && forestHunterStatus[i-1][j].equals("2") &&
forestHunterStatus[i][j+1].equals("0") && forestHunterStatus[i][j-1].equals("2")))){
forestWeight[i][j] = "0";
}else if(forestHunterStatus[i][j].equals("0") && //直线的连接和切断
(forestHunterStatus[i+1][j].equals("1") && forestHunterStatus[i-1][j].equals("1"))||
(forestHunterStatus[i][j+1].equals("1") && forestHunterStatus[i][j-1].equals("1"))||
(forestHunterStatus[i+1][j].equals("2") && forestHunterStatus[i-1][j].equals("2"))||
(forestHunterStatus[i][j+1].equals("2") && forestHunterStatus[i][j-1].equals("2"))){
forestWeight[i][j] = "5";
}else if(forestHunterStatus[i][j].equals("0")){ //一个子从虎口中逃出
if(forestHunterStatus[i+1][j].equals("1") && forestHunterStatus[i-1][j].equals("1") &&
forestHunterStatus[i][j+1].equals("1") && forestHunterStatus[i][j-1].equals("0")){
forestWeight[i][j-1] = "5";
}else if(forestHunterStatus[i+1][j].equals("0") && forestHunterStatus[i-1][j].equals("1") &&
forestHunterStatus[i][j+1].equals("1") && forestHunterStatus[i][j-1].equals("1")){
forestWeight[i+1][j] = "5";
}else if(forestHunterStatus[i+1][j].equals("1") && forestHunterStatus[i-1][j].equals("0") &&
forestHunterStatus[i][j+1].equals("1") && forestHunterStatus[i][j-1].equals("1")){
forestWeight[i-1][j] = "5";
}else if(forestHunterStatus[i+1][j].equals("1") && forestHunterStatus[i-1][j].equals("1") &&
forestHunterStatus[i][j+1].equals("0") && forestHunterStatus[i][j-1].equals("1")){
forestWeight[i][j+1] = "5";
}
}
}
}
}
}