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GearVRController.js
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159 lines (86 loc) · 2.88 KB
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THREE.GearVRController = function () {
THREE.Object3D.call( this );
var scope = this;
var gamepad;
var axes = [ 0, 0 ];
var touchpadIsPressed = false;
var triggerIsPressed = false;
var triggerIsPressedOnce = false;
var angularVelocity = new THREE.Vector3();
this.matrixAutoUpdate = true;
function findGamepad() {
var gamepads = navigator.getGamepads && navigator.getGamepads();
for ( var i = 0; i < 4; i ++ ) {
var gamepad = gamepads[ i ];
if ( gamepad && ( gamepad.id === 'Gear VR Controller' ) ) {
return gamepad;
}
}
}
this.setSkyBox = function ( skyBox ) {
if ( 'SamsungChangeSky' in window ) {
window.SamsungChangeSky( skyBox );
}
};
this.setHand = function ( hand = 'right' ) {
var handPos;
if ( hand === 'right' ) {
handPos = 0.3;
} else {
handPos = - 0.3;
}
this.translateX( handPos );
this.translateY( - 0.35 );
this.translateZ( - 0.4 );
};
this.getGamepad = function () {
return gamepad;
};
this.getTouchPadState = function () {
return touchpadIsPressed;
};
this.update = function () {
gamepad = findGamepad();
if ( gamepad !== undefined && gamepad.pose !== undefined ) {
var pose = gamepad.pose;
if ( pose === null ) return; // no user action yet
// orientation
if ( pose.orientation !== null ) scope.quaternion.fromArray( pose.orientation );
scope.updateMatrix();
scope.visible = true;
// angular velocity
if ( pose.angularVelocity !== null && ! angularVelocity.equals( pose.angularVelocity ) ) {
angularVelocity.fromArray( pose.angularVelocity );
scope.dispatchEvent( { type: 'angularvelocitychanged', angularVelocity: angularVelocity } );
}
// axes (touchpad)
if ( axes[ 0 ] !== gamepad.axes[ 0 ] || axes[ 1 ] !== gamepad.axes[ 1 ] ) {
axes[ 0 ] = gamepad.axes[ 0 ];
axes[ 1 ] = gamepad.axes[ 1 ];
scope.dispatchEvent( { type: 'axischanged', axes: axes } );
}
// button (touchpad)
if ( touchpadIsPressed !== gamepad.buttons[ 0 ].pressed ) {
touchpadIsPressed = gamepad.buttons[ 0 ].pressed;
scope.dispatchEvent( { type: touchpadIsPressed ? 'touchpaddown' : 'touchpadup', axes: axes } );
}
// trigger
if ( triggerIsPressed !== gamepad.buttons[ 1 ].pressed ) {
triggerIsPressed = gamepad.buttons[ 1 ].pressed;
scope.dispatchEvent( { type: triggerIsPressed ? 'triggerdown' : 'triggerup' } );
if ( !gamepad.buttons[ 1 ].pressed ) {
triggerIsPressedOnce = false;
}
}
if ( gamepad.buttons[ 1 ].pressed && triggerIsPressedOnce === false ) {
triggerIsPressedOnce = true;
scope.dispatchEvent( { type: 'click' } );
}
// app button not available, reserved for use by the browser
} else {
scope.visible = false;
}
};
};
THREE.GearVRController.prototype = Object.create( THREE.Object3D.prototype );
THREE.GearVRController.prototype.constructor = THREE.GearVRController;