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10.binarytree.c
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332 lines (321 loc) · 5.52 KB
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//Binary Search Tree
#include<stdio.h>
#include<malloc.h>
struct node
{
int data;
struct node *lchild;
struct node *rchild;
}*root;
//Searching
find(int item,struct node **par,struct node **loc)
{
struct node *ptr,*ptrsave;
if(root==NULL)
{
*loc=NULL;
*par=NULL;
return;
}
if(item==root->data) //root contains item
{
*loc=root;
*par=NULL;
return;
}
if(item<root->data)
ptr=root->lchild;
else
ptr=root->rchild;
ptrsave = root;
while(ptr!=NULL)
{
if(item==ptr->data)
{
*loc = ptr;
*par = ptrsave;
return;
}
ptrsave = ptr;
if(item<ptr->data)
ptr=ptr->lchild;
else
ptr=ptr->rchild;
}
*loc = NULL;
*par = ptrsave;
}
//Insertion
void insert(int item)
{
int search;
struct node *temp,*parent,*location;
find(item,&parent,&location);
if(location!=NULL)
{
printf("\nItem already present!!!\n");
return;
}
temp = (struct node*)malloc(sizeof(struct node));
temp->data=item;
temp->lchild=NULL;
temp->rchild=NULL;
if(parent==NULL)
root=temp;
else
{
if(item<parent->data)
parent->lchild=temp;
else
parent->rchild=temp;
}
printf("\nItem inserted\n");
}
//Deletion
void del(int item)
{
struct node *parent,*location;
if(root==NULL)
{
printf("Tree empty!!!\n");
return;
}
find(item,&parent,&location);
if(location==NULL)
{
printf("\nItem not present!!!\n");
return;
}
if((location->lchild==NULL)&&(location->rchild==NULL))
case_a(parent,location);
if((location->lchild!=NULL)&&(location->rchild==NULL))
case_b(parent,location);
if((location->lchild==NULL)&&(location->rchild!=NULL))
case_b(parent,location);
if((location->lchild!=NULL)&&(location->rchild!=NULL))
case_c(parent,location);
free(location);
}
/*case A of deletion
if node to be deleted is a leaf*/
case_a(struct node *par,struct node *loc)
{
if(par==NULL) //only one node present
root=NULL;
else
{
if(loc==par->lchild)
par->lchild=NULL;
else
par->rchild=NULL;
}
}
/*case B of deletion
if node contains only one child*/
case_b(struct node *par,struct node *loc)
{
struct node *child;
if(loc->lchild!=NULL)
child=loc->lchild;
else
child=loc->rchild;
if(par==NULL)
root=child;
else
{
if(loc==par->lchild)
par->lchild=child;
else
par->rchild=child;
}
}
/*case C of deletion
if node contains both children*/
case_c(struct node *par,struct node *loc)
{
struct node *parsuc,*suc;
parsuc=loc;
suc=loc->rchild;
while(suc->lchild!=NULL)
{
parsuc=suc;
suc=suc->lchild;
}
if((suc->lchild==NULL)&&(suc->rchild==NULL))
case_a(parsuc,suc);
else
case_b(parsuc,suc);
if(par==NULL)
root=suc;
else
{
if(loc==par->lchild)
par->lchild=suc;
else
par->rchild=suc;
}
suc->lchild=loc->lchild;
suc->rchild=loc->rchild;
}
//Inorder traversal
inorder(struct node *ptr)
{
if(root==NULL)
{
printf("\nTree Empty!!!\n");
return;
}
if(ptr!=NULL)
{
inorder(ptr->lchild);
printf("%d ",ptr->data);
inorder(ptr->rchild);
}
}
//Preorder traversal
preorder(struct node *ptr)
{
if(root==NULL)
{
printf("\nTree Empty!!!\n");
return;
}
if(ptr!=NULL)
{
printf("%d ",ptr->data);
preorder(ptr->lchild);
preorder(ptr->rchild);
}
}
//Postorder traversal
postorder(struct node *ptr)
{
if(root==NULL)
{
printf("\nTree Empty!!!\n");
return;
}
if(ptr!=NULL)
{
postorder(ptr->lchild);
postorder(ptr->rchild);
printf("%d ",ptr->data);
}
}
main()
{
int n,x;
struct node *location,*parent;
do
{
printf("\n1.Insertion\n2.Deletion\n3.Search\n4.Inorder Traversal\n5.Preorder raversal\n6.Postorder Treaversal\n7.Exit");
printf("\nEnter your choice : ");
scanf("%d",&n);
switch(n)
{
case 1: printf("Enter element to be inserted : ");
scanf("%d",&x);
insert(x);
break;
case 2: printf("Enter element to be deleted : ");
scanf("%d",&x);
del(x);
break;
case 3: printf("Enter element to be searched : ");
scanf("%d",&x);
find(x,&parent,&location);
if(location)
printf("\nSearch successfull!!!\n");
else
printf("\nItem not found!!!\n");
break;
case 4: inorder(root);
break;
case 5: preorder(root);
break;
case 6: postorder(root);
break;
case 7: exit(0);
default : printf("\nWrong Entry!!!\n");
}
}while(n!=7);
} //End of Program
/*
OUTPUT
----------------------
1.Insertion
2.Deletion
3.Search
4.Inorder Traversal
5.Preorder raversal
6.Postorder Treaversal
7.Exit
Enter your choice : 3
Enter element to be searched : 5
Item not found!!!
1.Insertion
2.Deletion
3.Search
4.Inorder Traversal
5.Preorder raversal
6.Postorder Treaversal
7.Exit
Enter your choice : 1
Enter element to be inserted : 78
Item inserted
1.Insertion
2.Deletion
3.Search
4.Inorder Traversal
5.Preorder raversal
6.Postorder Treaversal
7.Exit
Enter your choice : 1
Enter element to be inserted : 54
Item inserted
1.Insertion
2.Deletion
3.Search
4.Inorder Traversal
5.Preorder raversal
6.Postorder Treaversal
7.Exit
Enter your choice : 1
Enter element to be inserted : 98
Item inserted
1.Insertion
2.Deletion
3.Search
4.Inorder Traversal
5.Preorder raversal
6.Postorder Treaversal
7.Exit
Enter your choice : 4
54 78 98
1.Insertion
2.Deletion
3.Search
4.Inorder Traversal
5.Preorder raversal
6.Postorder Treaversal
7.Exit
Enter your choice : 2
Enter element to be deleted : 78
1.Insertion
2.Deletion
3.Search
4.Inorder Traversal
5.Preorder raversal
6.Postorder Treaversal
7.Exit
Enter your choice : 5
98 54
1.Insertion
2.Deletion
3.Search
4.Inorder Traversal
5.Preorder raversal
6.Postorder Treaversal
7.Exit
Enter your choice : 7
*/