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"Particle Count" not working(?) #23

Description

@sentai7144

Environment Information

[18:56:34 INFO]: [Skript] Skript's aliases can be found here: https://github.com/SkriptLang/skript-aliases
[18:56:34 INFO]: [Skript] Skript's documentation can be found here: https://docs.skriptlang.org/
[18:56:34 INFO]: [Skript] Skript's tutorials can be found here: https://docs.skriptlang.org/tutorials
[18:56:34 INFO]: [Skript] Server Version: 1.21.11-131-6d5b910 (MC: 1.21.11)
[18:56:34 INFO]: [Skript] Skript Version: 2.15.2 (skriptlang-github)
[18:56:34 INFO]: [Skript] Installed Skript Addons: 
[18:56:34 INFO]: [Skript]  - PoaSk v4.16.11 - beta.3 (https://github.com/Ekpoa/PoaSkRewritev2)
[18:56:34 INFO]: [Skript]  - skript-particle v1.4.1 (https://github.com/sovdeeth/skript-particle)
[18:56:34 INFO]: [Skript]  - skript-reflect v2.6.3 (https://github.com/SkriptLang/skript-reflect)
[18:56:34 INFO]: [Skript]  - SkBee v3.22.1 (https://github.com/ShaneBeee/SkBee)
[18:56:34 INFO]: [Skript] Installed dependencies: None

Bug Description

Setting a shape's particle count or modifying a shape's particle count won't work, unless it's through the "draw shape" section
Example:

  • set {_shape}'s particle count to 10
  • broadcast {_shape}'s particle count
    ^ These won't work

Steps to Reproduce

function circleTesting(p: player, l: location, r: number=3) returns locations:
    set {_circle} to (circle with radius {_r})
    set {_circle}'s particle count to 100
    broadcast {_circle}'s particle count
    return (particle locations of {_circle} centered at {_l} ~ {_view})

This does not broadcast the particle count at all, but particle density seems to work.

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