Become a sponsor to XeldarAlz
XeldarAlz
I'm a software engineer based in Istanbul building open-source tooling for game developers and players. AI-assisted Unity pipelines on one side, FFXIV Dalamud plugins on the other, and a steady stream of game prototypes in between. The through-line: automate the parts of building games (and playing them) that should be automated.
What I'm working on
- helm (21★): automated Unity game development pipeline powered by Claude Code. Describe a game, get a production-ready Unity project; scenes, scripts, asset wiring, the whole thing.
- FFXIV-AutoPVPLimitBreak (11★): Dalamud plugin that auto-triggers PvP Limit Break when targets drop below threshold.
- FFXIV-DomanMahjongSolver (10★): Dalamud plugin for FFXIV's Doman Mahjong minigame with full auto-play.
- everything-claude-unity (8★): Claude Code toolkit for Unity featuring 20 AI agents, 22 slash commands, and 41 skills, all tuned for game-dev workflows.
- Flutter-Starter-Pro (5★): production-ready Flutter template with clean architecture.
- FFXIV-Configurations (4★): automated installer for FFXIV configs, including skill mods, ReShade presets, settings, and XIVLauncher plugins.
- Plus Unity prototypes, FFXIV daily-tribe automation, AWS helpers, ML-Agents starters, and a steady stream of source-reading deep dives.
Why sponsor?
Open-source game-dev tooling runs on spare hours. Sponsorship funds the parts that spare hours don't always cover:
- Maintenance: game patches break plugins, Claude Code ships new features, Unity LTS shifts. Keeping
helm, the Dalamud plugins, and the toolkits actually working takes constant upkeep. - New tools: building the next thing instead of stopping at the current one.
- API credits & infra: pipelines like
helmand the agents ineverything-claude-unityburn through credits during testing. - Focused time: the difference between a prototype that works on my machine and a toolkit other developers can rely on.
If any of my work has saved you time or made something easier, a sponsorship at any tier keeps the rest maintained and the next round shipping.
Featured work
-
XeldarAlz/helm
Automated Unity game development pipeline. Describe a game, get a production ready Unity Project. Powered by Claude Code
Svelte 21 -
XeldarAlz/FFXIV-AutoPVPLimitBreak
Your PvP Limit Break, fired for you.
C# 11 -
XeldarAlz/FFXIV-DomanMahjongSolver
Doman Mahjong, solved for you.
C# 11 -
XeldarAlz/everything-claude-unity
The ultimate Claude Code toolkit for Unity — 20 AI agents, 22 slash commands, 41 skills, and safety hooks for AI-assisted Unity game development. Drop-in, production-ready.
Shell 8 -
XeldarAlz/FFXIV-Configurations
Automated installer for FFXIV configurations: skill mods, ReShade presets, game settings, and XIVLauncher plugins. Quick setup for reinstalls and PC switches.
HLSL 4 -
XeldarAlz/FFXIV-AutoDailyTribes
Daily allied tribe quests, done for you.
C# 2
0% towards 5 monthly sponsors goal
Be the first to sponsor this goal!
$5 a month
Select- Sponsor badge on your GitHub profile.
- Your name listed in the Supporters section of every active project README.
$15 a month
Select- Everything in first tier
- Priority on issues and feature requests across all my open-source projects
- Early access to pre-release builds of plugins and toolkits when available
- Highlighted in a dedicated "Backers" section of project READMEs
$50 a month
Select- Everything in first 2 tiers
- Logo and link in project READMEs (for studios or companies who want visibility on the projects their team uses)
- Direct line for support questions on all of my public repositories.
- First in line for compatible custom feature requests.