Data-layer viewpoints for each DL use case: inputs, behavior, cross-references, and outputs.
IMPORTANT: This document is a DL-focused companion to
../USE_CASES.md(the canonical index).Split into thematic files. See sub-files below.
| Group | Use Cases | File |
|---|---|---|
| Core Canonical | DL-1 to DL-14 — Universes, entities, facts, stories, changes, memories, sources, assets, vectors, search, MCP, axioms, relationships | core-canonical.md |
| Party & Templates | DL-15 to DL-19 — Parties, inventory, templates, change log, history | party-and-templates.md |
| Game Mechanics | DL-20 to DL-23 — Game systems, random tables, card decks, snapshots | game-mechanics.md |
| Runtime State | DL-24 to DL-26 — Turn resolutions, combat state, working state | runtime-state.md |