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Game.cs
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238 lines (183 loc) · 6.64 KB
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using SplashKitSDK;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;
using static System.Formats.Asn1.AsnWriter;
namespace Game
{
class Game
{
private bool play;
private bool died;
private bool paused;
private double distance;
private Player player = new Player();
private Enemy enemy = new Enemy();
private BaseFloor floor = new BaseFloor();
private Obstacles pipe = new Obstacles();
private Fireballs balls;
private Scene scene = new Scene();
private List<Pipe> pipes;
private List<Fireball> fireballs;
private bool keyPressedForward = false;
SoundEffect Over = SplashKit.LoadSoundEffect("Over", "Resources/Over.mp3");
Music backgroundMusic = SplashKit.LoadMusic("GameMusic", "Resources/Game.mp3");
public Game()
{
SplashKit.FadeMusicIn(backgroundMusic,1000, 1000);
died = false;
play = true;
paused = false;
distance = 0;
balls = enemy.Fireballs;
pipes = pipe.Pipes;
fireballs = balls.Fireball;
}
public bool Run()
{
if (SplashKit.KeyTyped(KeyCode.PKey))
{
if (paused)
{
paused = false;
}else
{
paused = true;
}
}
if (play)
{
if (paused)
{
Paused();
}
else
{
Play();
}
}else
{
if (GameOver())
{
return true;
}
}
return false;
}
public void Play()
{
distance += 0.1;
floor.Update();
scene.Update();
if (SplashKit.KeyTyped(KeyCode.SpaceKey))
{
player.Jump();
}
if (SplashKit.KeyDown(KeyCode.AKey))
{
player.MoveXBack();
}
if (SplashKit.KeyDown(KeyCode.DKey))
{
keyPressedForward = true;
player.MoveXForward();
}
if (SplashKit.KeyUp(KeyCode.DKey))
{
keyPressedForward = false;
}
play = CollisionTest();
Update();
Draw();
}
public void Update()
{
player.Update();
pipe.Update();
enemy.Update();
balls.Update();
balls.Dispose();
pipe.Dispose();
}
public void Draw()
{
scene.Draw();
if (distance/10>300)
{
SplashKit.LoadFont("CustomFont", "text.ttf");
SplashKit.DrawText("Stefan Ralph Kumarasinghe 2022", SplashKitSDK.Color.Black, "CustomFont", 20, 1100 - (distance / 5), 200);
SplashKit.DrawText("My Mario Bird", SplashKitSDK.Color.Black, "CustomFont", 30, 1100 - (distance / 5), 230);
SplashKit.DrawText("OOP Project", SplashKitSDK.Color.Black, "CustomFont", 20, 1100 - (distance / 5), 270);
}
pipe.Draw();
floor.Draw();
SplashKit.LoadFont("CustomFont", "text.ttf");
SplashKit.DrawText("Controls" , SplashKitSDK.Color.Black, "CustomFont", 20, 10, 510);
SplashKit.DrawText("Space - Jump | P - Pause | Double Space - Jump Twice ", SplashKitSDK.Color.Black, "CustomFont", 15, 10, 540);
SplashKit.DrawText("Don't hit the fireballs and pipe sides but you can walk on it...", SplashKitSDK.Color.Red, "CustomFont", 10, 10, 570);
player.Draw();
enemy.Draw();
balls.Draw();
SplashKit.LoadFont("CustomFont", "text.ttf");
SplashKit.DrawText(((int)distance / 10).ToString() + " XP", SplashKitSDK.Color.Black, "CustomFont", 30, 10, 10);
}
public bool GameOver()
{
if (!died)
{
SplashKit.StopMusic();
player.Died();
SplashKit.PlaySoundEffect(Over);
died = true;
}
scene.Draw();
pipe.Draw();
floor.Draw();
player.Draw();
player.DiedAnimation();
enemy.Draw();
SplashKit.LoadFont("CustomFont", "text.ttf");
SplashKit.DrawText("YOUR HIGH SCORE: " + ((int)distance / 10).ToString(), SplashKitSDK.Color.Black, "CustomFont", 20, 10, 10);
SplashKit.DrawText("Press space to start again...", SplashKitSDK.Color.Black, "CustomFont", 15, 10, 550);
if (SplashKit.KeyTyped(KeyCode.SpaceKey))
{
SplashKit.FreeSoundEffect(Over);
return true;
}
return false;
}
public bool Paused()
{
// Ensure the custom font is loaded before using it
SplashKit.LoadFont("CustomFont", "text.ttf");
// Draw a semi-transparent background to indicate the paused state
SplashKit.FillRectangle(SplashKitSDK.Color.Black, 0, 0, SplashKit.ScreenWidth(), SplashKit.ScreenHeight());
// Draw the "GAME PAUSED" text in a bright, noticeable color with a custom font
SplashKit.DrawText("GAME PAUSED", SplashKitSDK.Color.Yellow, "CustomFont", 50, 50, 100);
// Draw the instruction text in a lighter color for contrast with a custom font
SplashKit.DrawText("To unpause press P again", SplashKitSDK.Color.White, "CustomFont", 30, 50, 200);
SplashKit.DrawText("This game was created by Stefan Ralph Kumarasinghe", SplashKitSDK.Color.White, "CustomFont", 15, 30, 300);
return false;
}
public bool CollisionTest()
{
foreach (Fireball ball in fireballs.ToList())
{
play = (ball.Collision(player.X, player.Height));
if (!play) { return false; }
}
foreach (Pipe p in pipes.ToList())
{
play = player.Collision(p.X, p.Y);
if (!play) { return false; }
}
return true;
}
}
}