Previously, I made a post pointing out a handful of typos. The post was marked as fixed, but two of the typos remain in the preview build.
Flag 241 JEVIL_PROGRESS value 6 is slightly mislabeled. It says "fought", but you can fight Jevil, lose, save, and still have it at set at value 5. Based on what I see from looking at my other saves in the tool, I believe the label for this should be "violenced", as it appears to track whether or not you've beaten Jevil with violence.
In the Ch5 Story tab, near the bottom under "All other flags", it says "Terracota" instead of "Terakota".
Previously, I made a post pointing out a handful of typos. The post was marked as fixed, but two of the typos remain in the preview build.
Flag 241 JEVIL_PROGRESS value 6 is slightly mislabeled. It says "fought", but you can fight Jevil, lose, save, and still have it at set at value 5. Based on what I see from looking at my other saves in the tool, I believe the label for this should be "violenced", as it appears to track whether or not you've beaten Jevil with violence.
In the Ch5 Story tab, near the bottom under "All other flags", it says "Terracota" instead of "Terakota".