My Windows is set to have United States English as it's display language, but I use a French-Canadian regional format since I'm from Québec. The app should start in english, but instead, french gets selected.


I believe this is the cause:
|
defaultCulture = Thread.CurrentThread.CurrentCulture; |
You're using Thread.CurrentThread.CurrentCulture, but you should probably be using Thread.CurrentThread.CurrentUICulture.
CurrentCulture is only meant to be used for things like dates, time and first day of the week, and not for text displayed on screen.
My Windows is set to have United States English as it's display language, but I use a French-Canadian regional format since I'm from Québec. The app should start in english, but instead, french gets selected.


I believe this is the cause:
SoulsRandomizers/RandomizerCommon/EldenForm.cs
Line 282 in 1b5ebee
You're using Thread.CurrentThread.CurrentCulture, but you should probably be using Thread.CurrentThread.CurrentUICulture.
CurrentCulture is only meant to be used for things like dates, time and first day of the week, and not for text displayed on screen.