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hideModule.csproj
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118 lines (118 loc) · 5.39 KB
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{5037544C-2DD7-442D-AD67-16F992088452}</ProjectGuid>
<OutputType>Library</OutputType>
<NoStandardLibraries>false</NoStandardLibraries>
<AssemblyName>hideModule</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<RootNamespace>hideModule</RootNamespace>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>D:\Steam Library\steamapps\common\VRChat\VRChat_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="emmVRClient">
<HintPath>..\..\..\source\repos\emmVRC\emmVRC\bin\Release\emmVRClient.dll</HintPath>
</Reference>
<Reference Include="Microsoft.CSharp" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="UnityEngine">
<HintPath>D:\Steam Library\steamapps\common\VRChat\VRChat_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>D:\Steam Library\steamapps\common\VRChat\VRChat_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputModule">
<HintPath>D:\Steam Library\steamapps\common\VRChat\VRChat_Data\Managed\UnityEngine.InputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Steam Library\steamapps\common\VRChat\VRChat_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="VRCModLoader">
<HintPath>D:\Steam Library\steamapps\common\VRChat\VRChat_Data\Managed\VRCModLoader.dll</HintPath>
</Reference>
<Reference Include="VRCTools.0.7.0">
<HintPath>D:\Steam Library\steamapps\common\VRChat\Mods\VRCTools.0.7.0.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Content Include=".gitattributes" />
</ItemGroup>
<ItemGroup>
<Compile Include="hideModule.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include=".git\COMMIT_EDITMSG" />
<None Include=".git\config" />
<None Include=".git\description" />
<None Include=".git\FETCH_HEAD" />
<None Include=".git\HEAD" />
<None Include=".git\hooks\applypatch-msg.sample" />
<None Include=".git\hooks\commit-msg.sample" />
<None Include=".git\hooks\fsmonitor-watchman.sample" />
<None Include=".git\hooks\post-update.sample" />
<None Include=".git\hooks\pre-applypatch.sample" />
<None Include=".git\hooks\pre-commit.sample" />
<None Include=".git\hooks\pre-push.sample" />
<None Include=".git\hooks\pre-rebase.sample" />
<None Include=".git\hooks\pre-receive.sample" />
<None Include=".git\hooks\prepare-commit-msg.sample" />
<None Include=".git\hooks\update.sample" />
<None Include=".git\index" />
<None Include=".git\info\exclude" />
<None Include=".git\logs\HEAD" />
<None Include=".git\logs\refs\heads\master" />
<None Include=".git\logs\refs\remotes\origin\master" />
<None Include=".git\objects\0a\c56d214488af2c38fbaa9af008b1353a9c0591" />
<None Include=".git\objects\11\8d407b5f0604d1947e668975a0963feb667632" />
<None Include=".git\objects\17\c0ca12af8d8f3ade99dd4fc67ad3a3c3bd0d33" />
<None Include=".git\objects\59\0fe6c59280d47f95b8bf9a0b43067ac5ffaf1c" />
<None Include=".git\objects\60\3a9c8d00b786a8d46ce5ce40a6ba87db2c5c23" />
<None Include=".git\objects\66\6619db5cc27d2fbc7cc5b30c31b092aa9d8bf9" />
<None Include=".git\objects\8f\4259fa0f810ca27dcc38cb8aa5689acd587454" />
<None Include=".git\objects\ca\0b72ae8198332f8b9eefba8fc2ab4a1f04d74c" />
<None Include=".git\objects\df\e0770424b2a19faf507a501ebfc23be8f54e7b" />
<None Include=".git\objects\f6\225dda670c9ff0c5575a32944e263449b0ca98" />
<None Include=".git\refs\heads\master" />
<None Include=".git\refs\remotes\origin\master" />
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<Folder Include=".git\objects\info\" />
<Folder Include=".git\objects\pack\" />
<Folder Include=".git\refs\tags\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSHARP.Targets" />
<ProjectExtensions>
<VisualStudio AllowExistingFolder="true" />
</ProjectExtensions>
</Project>