Hi @tony1223,
Thank you so much for your hard work on the macOS version of this application! It is my daily driver OS, so I truly appreciate you making a dedicated build for it.
Unfortunately, I’m running into a crash immediately upon launching the latest version. After reviewing the crash report and consulting some diagnostic tools, the root cause appears to be a missing dependency: Eto.Gtk.dll.
If this is indeed the issue, would it be possible to provide a self-contained build for macOS? Bundling all necessary runtimes and Eto assemblies within the app package would likely resolve these environment-specific missing DLL errors and provide a smoother "out-of-the-box" experience for Mac users.
Error message:
Unhandled exception. System.InvalidOperationException: No UI platform available. Native: Exception has been thrown by the target of an invocation., GTK: Could not load file or assembly '/Applications/L1MapViewer.app/Contents/MacOS/Eto.Gtk.dll'. The system cannot find the file specified.
Thanks again for your time and for supporting the macOS community!
Hi @tony1223,
Thank you so much for your hard work on the macOS version of this application! It is my daily driver OS, so I truly appreciate you making a dedicated build for it.
Unfortunately, I’m running into a crash immediately upon launching the latest version. After reviewing the crash report and consulting some diagnostic tools, the root cause appears to be a missing dependency: Eto.Gtk.dll.
If this is indeed the issue, would it be possible to provide a self-contained build for macOS? Bundling all necessary runtimes and Eto assemblies within the app package would likely resolve these environment-specific missing DLL errors and provide a smoother "out-of-the-box" experience for Mac users.
Error message:
Thanks again for your time and for supporting the macOS community!