diff --git a/KNOWN.md b/KNOWN.md index e4d2c86..7b1cc7f 100644 --- a/KNOWN.md +++ b/KNOWN.md @@ -10,3 +10,21 @@ Meld is located in an array after `Meld "Command1.TheWorld:PersistentLevel.XGBat Please note that this array hold the amount you found since the beginning of the game and not your current amount. # Team members +Look for the entry: '"name": "Command1.TheWorld:PersistentLevel.XGStrategySoldier_0", ' were the 0 is the first soldier in your roster, 1 is the second, etc (keep in mind that soldiers may be sorted differently in the game because usually they are sorted by: number of mission>number of kills>etc) +Stats: My best guest is this +look for an array called: +"name": "aStats", + "kind": "StaticArrayProperty", + "int_values": [ 4, 103, 0, 13, 1, 0, 0, 165, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0 ] +This array is roughly 60 lines after the "name" entry +First position (4 in above example) is hitpoints (default 4 in game for a rookie) +Second position (103 in above example) is aim +8th position is Will (165 in above example) + +Make a psychic: +Look for '"name": "bHasPsiGift", "kind": "BoolProperty", "value": false },' +Change "false" to "true" +This will NOT immendiately grant the class, only allow you to unlock later through the psy lab +To grant it now, change the value "bHasPsiGift" AND the value +'"name": "bForcePsiGift", "kind": "BoolProperty", "value": true }' +