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Hey, I'm Tyler

CS + Data Science @ Rutgers University New Brunswick — Go Knights!

AI agents are my jam. Building skills, orchestration systems, context engineering patterns, etc.

Right now I'm focused on how to make agents genuinely useful: what context they need, how to structure skills so they're reusable, and how to get multiple agents working together without falling apart.

What I'm working on

AI engineering @ Chartmetric, building agent-based tools to help with music data analysis and discovery.

Personal projects:

  • skill-viewer - npm package tool to spin up a clean web UI for viewing locally installed agent skills. TUI avail too!
  • claude-plugins — Plugin marketplace for Claude Code — agent skills I built to streamline my own dev work. Includes spec-driven development, multi-agent orchestration, adversarial code review, and more
  • agent_template — Boilerplate for a LangChain agent. Built for personal projects but I thought I'd share it here.

Things I'm always brainstorming on

Agent skills and how to design them well. Lots of slop out there, how can we make them more reusable and composable?

Context engineering — what to feed an agent and when. Lately i find this ties into skill design, since skills can enable agents to be more independent in retrieving and using context.

Multi-agent orchestration, especially across different LLM providers. Check out claude-plugins for my latest experiments in this area. This skill! (Warning: it barely works for me even though i designed it for my system, but it's a fun proof of concept for now)

Claude Code. i love Claude Code, my coding agent of choice. i'm always running at least 3 instances of CC at any one time. Love the platform Anthropic has built, and i'm excited to see how it evolves.

Harness engineering. ¹ How can we make real multi-purpose agents? Claude Code is lowk a great example of this now that skills are so rampantly created.


¹ OpenAI has an interesting blog discussing harness engineering, which i consider to be the next evolution of agent design. Prompt engineering -> context engineering -> harness engineering.

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