From c9737bde8968975449df63355e1a5a72f771866d Mon Sep 17 00:00:00 2001 From: Stanislav Sinai Date: Thu, 1 Nov 2018 13:03:56 +0100 Subject: [PATCH] Added background Music + score counting and CameraShake --- Assets/Scenes/SampleScene.unity.meta | 2 +- Assets/Scenes/game.unity | 391 ++++++++++++++++++++++++-- Assets/Scenes/menu.unity.meta | 2 +- Assets/Scripts/BubbleInputHandling.cs | 1 + Assets/Scripts/CameraShake.cs | 46 +++ Assets/Scripts/CameraShake.cs.meta | 13 + Assets/Scripts/KillPlane.cs | 1 + Assets/Scripts/ScoreCounting.cs | 21 ++ Assets/Scripts/ScoreCounting.cs.meta | 13 + ProjectSettings/ProjectVersion.txt | 2 +- UnityPackageManager/manifest.json | 4 + 11 files changed, 471 insertions(+), 25 deletions(-) create mode 100644 Assets/Scripts/CameraShake.cs create mode 100644 Assets/Scripts/CameraShake.cs.meta create mode 100644 Assets/Scripts/ScoreCounting.cs create mode 100644 Assets/Scripts/ScoreCounting.cs.meta create mode 100644 UnityPackageManager/manifest.json diff --git a/Assets/Scenes/SampleScene.unity.meta b/Assets/Scenes/SampleScene.unity.meta index c1e3c88..cf45b84 100644 --- a/Assets/Scenes/SampleScene.unity.meta +++ b/Assets/Scenes/SampleScene.unity.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 2cda990e2423bbf4892e6590ba056729 +guid: 8d77478d8503c0845a23ddf01f71c5ca DefaultImporter: externalObjects: {} userData: diff --git a/Assets/Scenes/game.unity b/Assets/Scenes/game.unity index f12112b..31e2c57 100644 --- a/Assets/Scenes/game.unity +++ b/Assets/Scenes/game.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - 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shakeAmount; + float shakeAmtY = Random.value * shakeAmount * 2 - shakeAmount; + camPos.x += shakeAmtX; + camPos.y += shakeAmtY; + + Maincam.transform.position = camPos; + } + } + + void StopShake() + { + CancelInvoke("BeginShake"); + Maincam.transform.localPosition = Vector3.zero; + } +} diff --git a/Assets/Scripts/CameraShake.cs.meta b/Assets/Scripts/CameraShake.cs.meta new file mode 100644 index 0000000..3e7e5bb --- /dev/null +++ b/Assets/Scripts/CameraShake.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 1cd283dab60730343aacfe184fdad1e7 +timeCreated: 1541071184 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/KillPlane.cs b/Assets/Scripts/KillPlane.cs index 73dad8f..2fd053b 100644 --- a/Assets/Scripts/KillPlane.cs +++ b/Assets/Scripts/KillPlane.cs @@ -17,6 +17,7 @@ void Update () { private void OnCollisionEnter(Collision collision) { Destroy(collision.gameObject); + ScoreCounting.ScoreValue -= 10; // Here is where we would add something that takes away a life or points // or something bad that happens when you miss a bubble } diff --git a/Assets/Scripts/ScoreCounting.cs b/Assets/Scripts/ScoreCounting.cs new file mode 100644 index 0000000..dee93e2 --- /dev/null +++ b/Assets/Scripts/ScoreCounting.cs @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class ScoreCounting : MonoBehaviour { + + public static int ScoreValue = 0; + Text score; + + // Use this for initialization + void Start () { + score = GetComponent(); + + } + + // Update is called once per frame + void Update () { + score.text = "Score : " + ScoreValue; + } +} diff --git a/Assets/Scripts/ScoreCounting.cs.meta b/Assets/Scripts/ScoreCounting.cs.meta new file mode 100644 index 0000000..479c60e --- /dev/null +++ b/Assets/Scripts/ScoreCounting.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 483c083b29dc4d6479846ffb902994b4 +timeCreated: 1541069732 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 9069a39..27997c5 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1 +1 @@ -m_EditorVersion: 2018.2.10f1 +m_EditorVersion: 2017.3.1f1 diff --git a/UnityPackageManager/manifest.json b/UnityPackageManager/manifest.json new file mode 100644 index 0000000..526aca6 --- /dev/null +++ b/UnityPackageManager/manifest.json @@ -0,0 +1,4 @@ +{ + "dependencies": { + } +}