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UIScreenCapture

Version License Platform

Simply capture screenshots and create screen recordings from code.

Installation

CocoaPods

UIScreenCapture is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod "UIScreenCapture", '~> 0.0.5'

Usage

Capture Screen Recording

// Initialize the screen capture
UIScreenCapture *screenCapture = [UIScreenCapture new];
screenCapture.height = 480.0;
screenCapture.width = 640.0;
screenCapture.frameRate = 15.0;
screenCapture.completionBlock = ^(NSURL *fileURL) {
    NSLog(@"Finished! Video located at: %@", fileURL);
};

// Begin screen capture
[screenCapture startRecording];

dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, 10 * NSEC_PER_SEC);
dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
    
    // Stop screen capture after ten seconds
    [screenCapture stopRecording];
});

Take Screenshot

[UIScreenCapture takeSnapshot];

Interface

// Variables
@property (nonatomic) CGFloat height;
@property (nonatomic) CGFloat width;
@property (nonatomic) CGFloat frameRate;
@property (nonatomic, strong) UIView *view; // If you wish to capture something other than the whole screen
@property (nonatomic, copy) UIScreenCaptureCompletion completionBlock;

// Record screen
- (void)startRecording;
- (void)stopRecording;

// Create video from images
- (void)createVideoFromImageURLs:(NSArray *)urls withCompletion:(UIScreenCaptureCompletion)completion;
- (void)createVideoFromImages:(NSArray *)images withCompletion:(UIScreenCaptureCompletion)completion;

// Snapshots
+ (UIImage *)takeSnapshot;
+ (UIImage *)takeSnapshotWithSize:(CGSize)size;
+ (UIImage *)takeSnapshotWithSize:(CGSize)size view:(UIView *)view;
+ (NSData *)takeSnapshotGetJPEG;
+ (NSData *)takeSnapshotGetJPEG:(CGFloat)quality;
+ (NSData *)takeSnapshotGetJPEG:(CGFloat)quality size:(CGSize)size;

Author

Chris Anderson:

License

UIScreenCapture is available under the MIT license. See the LICENSE file for more info.