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Type: bugSomething isn't workingSomething isn't working
Description
Steps:
ZipToPoint hasn't been triggered in these steps
- Make an Empty field without obstacles
- click and finish a line
- At the moment when you start a swing, click a new point
Expected:
All speed should be lost. Player should be doing a shoot state, falling slowly and wait for the new line to complete.
Actual:
Player keeps old velocity and swings against new grapple point as if swing has not been interrupted. And player is really fast!
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Type: bugSomething isn't workingSomething isn't working