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Dash graphics should not follow velocity #38

@vicksonzero

Description

@vicksonzero

Describe the bug
Dashing velocity does not always follow dash target, so the sprite can sometimes rotate towards strange direction.

To Reproduce
Steps to reproduce the behavior:

  1. Jump into the air, fall onto the ground with approximately 2 player body distance.
  2. Perform a dash into the ground
  3. Observe player orientation when it touches the ground while still dashing.
  4. player sprite does not keep facing the dash target

Expected behavior
Player sprite should point at where it is aiming, even if obstacles are in the way.

Env
In-Dev 05 web PC

Additional context
Add any other context about the problem here.

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    Type: bugSomething isn't working

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