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Build with Python 3.10 to support Blender 3.1? #24

Description

@p3palazzo

The latest MacOS release is built with Python 3.9, but Blender 3.1 uses Python 3.10. Therefore, activation fails:

  • Blender version 3.1 with Python 3.10.0.2
  • MacOS version 12.3 (Monterey)
  • Sverchok installed from master branch on 2022-03-07
  • All Sverchok extras and optional nodes activated except Sverchok-Open3D and FreeCAD integration
  • Topologic installed from the latest MacOS release (2022-03-07)

The following error appears when trying to activate Topologic:

Traceback (most recent call last):
  File "/Applications/Blender.app/Contents/Resources/3.1/scripts/modules/addon_utils.py", line 351, in enable
    mod = __import__(module_name)
  File "/Users/palazzo/Library/Application Support/Blender/3.1/scripts/addons/topologicsverchok/__init__.py", line 57, in <module>
    from topologic import Vertex, Edge, Wire, Face, Shell, Cell, CellComplex, Cluster, Topology
ImportError: cannot import name 'Vertex' from 'topologic' (unknown location)

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