diff --git a/assets/scripts/allObjectsFIXLATER.js b/assets/scripts/allObjectsFIXLATER.js index d7c0d7ec..4778df83 100644 --- a/assets/scripts/allObjectsFIXLATER.js +++ b/assets/scripts/allObjectsFIXLATER.js @@ -1739,10 +1739,14 @@ window.allobjects = function() { "default_z_order": 2 }, "144": { - "type": "deco", - "frame": "d_circle_02_001.png", - "gridW": 0, - "gridH": 0, + "type": "hazard", + "frame": "invis_spike_01_glow_001.png", + "gridW": 1, + "gridH": 1, + "spriteW": 30, + "spriteH": 30, + "hitboxScaleX": 0.2, + "hitboxScaleY": 0.4, "default_detail_color_channel": -1, "default_z_layer": 5, "default_z_order": 2 diff --git a/assets/scripts/game/allObjects.js b/assets/scripts/game/allObjects.js index eca442ed..204ad93b 100644 --- a/assets/scripts/game/allObjects.js +++ b/assets/scripts/game/allObjects.js @@ -1756,20 +1756,28 @@ window.allobjects = function() { "default_z_layer": 5, "default_z_order": 2 }, - "144": { - "type": "deco", - "frame": "d_circle_02_001.png", - "gridW": 0, - "gridH": 0, + "144": { + "type": "hazard", + "frame": "invis_spike_01_glow_001.png", + "gridW": 1, + "gridH": 1, + "spriteW": 30, + "spriteH": 30, + "hitboxScaleX": 0.2, + "hitboxScaleY": 0.4, "default_detail_color_channel": -1, "default_z_layer": 5, "default_z_order": 2 }, "145": { - "type": "deco", - "frame": "d_smallBall_05_001.png", - "gridW": 0, - "gridH": 0, + "type": "hazard", + "frame": "invis_spike_03_glow_001.png", + "gridW": 0.5, + "gridH": 0.5, + "spriteW": 20, + "spriteH": 19, + "hitboxScaleX": 0.2, + "hitboxScaleY": 0.4, "default_detail_color_channel": -1, "default_z_layer": 5, "default_z_order": 2 @@ -2772,7 +2780,7 @@ window.allobjects = function() { "205": { "can_color": true, "default_base_color_channel": 1004, - "frame": "invis_spike_02_001.png", + "frame": "invis_spike_02_glow_001.png", "glow_frame": "invis_spike_02_glow_001.png", "gridH": 0.46666666865348816, "gridW": 1,