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41 lines (37 loc) · 1.44 KB
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using System;
using System.Collections.Generic;
using System.Collections;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
using System.Reflection.Metadata;
using Microsoft.Xna.Framework.Content;
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
using Microsoft.VisualBasic.Devices;
namespace FFRMapEditorMono.FFR
{
public class EditorMode
{
protected GraphicsDevice GraphicsDevice;
protected SpriteBatch SpriteBatch;
protected FileManager FileManager;
protected TaskManager TaskManager;
protected MouseState Mouse;
protected KeyboardState Keyboard;
protected WindowsManager WindowsManager;
protected OptionPicker ToolsMenu;
protected InfoWindow InfoWindow;
protected CurrentTool CurrentTool;
protected List<OptionPicker> OptionPickers;
protected List<WarningWindow> WarningWindows;
protected InfoBox InfoBox;
public virtual bool UnsavedChanges { get => false; }
public EditorMode() { }
public virtual void LoadContent(ContentManager content, GraphicsDevice graphicsDevice, SpriteBatch spriteBatch, MouseState mouse, KeyboardState keyboard, FileManager fileManager, TaskManager tasks) { }
public virtual void Update(FileManager fileManager, TaskManager editorTasks, KeyboardState keyboard, Point windowSize, bool windowResized) { }
public virtual void Draw(Point windowSize) { }
}
}