If you are using Docker, you can compile Hyperion inside a docker container. This keeps your system clean and with a simple script it's easy to use. Supported is also cross compiling for Raspberry Pi (Debian Stretch or higher). To compile Hyperion just execute one of the following commands.
The compiled binaries and packages will be available at the deploy folder next to the script.
Note: call the script with ./docker-compile.sh -h for more options.
Raspbian Stretch
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i rpi-raspbian -t stretchRaspbian Buster/Raspberry Pi OS
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i rpi-raspbian -t busterRaspberry Pi OS Bullseye
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i rpi-raspbianx86_64 (Debian Stretch):
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i x86_64 -t stretchx86_64 (Debian Buster):
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i x86_64 -t busterx86_64 (Debian Bullseye):
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i x86_64Raspberry Pi v1 & ZERO (Debian Stretch)
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i armv6l -t stretchRaspberry Pi v1 & ZERO (Debian Buster)
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i armv6l -t busterRaspberry Pi v1 & ZERO (Debian Bullseye)
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i armv6lRaspberry Pi 2/3/4 (Debian Stretch)
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i armv7l -t stretchRaspberry Pi 2/3/4 (Debian Buster)
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i armv7l -t busterRaspberry Pi 2/3/4 (Debian Bullseye)
wget -qN https://raw.github.com/hyperion-project/hyperion.ng/master/bin/scripts/docker-compile.sh && chmod +x *.sh && ./docker-compile.sh -i armv7lUsing additional options you can cross compile locally -l: use a local hyperion source code directory rather than cloning from GitHub -c: do incremental compiles, Note: you need to keep the image and tag stable
Compile code in $HYPERION_HOME incrementally for Raspberry Pi 2/3/4 (Debian Bullseye)
cd $HYPERION_HOME
./bin/scripts/docker-compile.sh -l -c -i armv7l -t bullseyeFor Linux/Ubuntu(<= 21.10) - Qt5 based
sudo apt-get update
sudo apt-get install git cmake build-essential qtbase5-dev libqt5serialport5-dev libqt5sql5-sqlite libqt5svg5-dev libqt5x11extras5-dev libusb-1.0-0-dev python3-dev libturbojpeg0-dev libjpeg-dev libssl-devUbuntu (22.04+) - Qt6 based
sudo apt-get update
sudo apt-get install git cmake build-essential qt6-base-dev libqt6serialport6-dev libvulkan-dev libgl1-mesa-dev libusb-1.0-0-dev python3-dev libturbojpeg0-dev libjpeg-dev libssl-dev pkg-configFor Linux X11/XCB grabber support
sudo apt-get install libxrandr-dev libxrender-dev libxcb-image0-dev libxcb-util0-dev libxcb-shm0-dev libxcb-render0-dev libxcb-randr0-devFor Linux CEC support
sudo apt-get install libcec-dev libp8-platform-dev libudev-devon RPI you need the videocore IV headers
sudo apt-get install libraspberrypi-devOSMC on Raspberry Pi
sudo apt-get install rbp-userland-dev-osmcAdditionally for QT6 when QT6 installed separately on Ubuntu < 22.04
sudo apt-get install postgresql unixodbc libxkbcommon-devATTENTION Win10LinuxSubsystem we do not (/we can't) support using hyperion in linux subsystem of MS Windows 10, albeit some users tested it with success. Keep in mind to disable all linux specific led and grabber hardware via cmake. Because we use QT as framework in hyperion, serialport leds and network driven devices could work.
See AUR for PKGBUILDs on arch. If the PKGBUILD does not work ask questions there please.
The following dependencies are needed to build hyperion.ng on fedora.
sudo dnf -y groupinstall "Development Tools"
sudo dnf install python3-devel qt-devel qt5-qtbase-devel qt5-qtserialport-devel xrandr xcb-util-image-devel qt5-qtx11extras-devel turbojpeg-devel libusb-devel xcb-util-devel dbus-devel openssl-devel fedora-packager rpmdevtools gcc libcec-develAfter installing the dependencies, you can continue with the compile instructions later on this page (the more detailed way..).
To install on OS X you either need Homebrew or Macport but Homebrew is the recommended way to install the packages. To use Homebrew XCode is required as well, use brew doctor to check your install.
First you need to install the dependencies:
brew install qt5 python3 cmake libusb doxygenWe assume a 64bit Windows 10. Install the following;
- Git (Check: Add to PATH)
- CMake (Windows win64-x64 installer) (Check: Add to PATH)
- Visual Studio 2022 Community Edition
- Select 'Desktop development with C++'
- On the right, just select
MSVC v143 VS 2022 C++ x64/x86-Buildtoolsand latestWindows 10 SDK. Everything else is not needed.
- Win64 OpenSSL v1.1.1k (direct link)
- Python 3 (Windows x86-64 executable installer) (Check: Add to PATH and Debug Symbols)
- Open a console window and execute
pip install aqtinstall. - Now we can download Qt to C:\Qt
mkdir c:\Qt && aqt install -O c:\Qt 5.15.2 windows desktop win64_msvc2019_64 - QT6.2 requires the Vulkan SDK to be installed
- Open a console window and execute
- libjpeg-turbo SDK for Visual C++
- Download the latest 64bit installer (currently
libjpeg-turbo-2.1.3-vc64.exe) and install to its default locationC:\libjpeg-turbo64.
- Download the latest 64bit installer (currently
- For DirectX9 grabber:
- For package creation:
complete automated process for Mac/Linux:
wget -qO- https://raw.githubusercontent.com/hyperion-project/hyperion.ng/master/bin/compile.sh | shsome more detailed way: (or more or less the content of the script above)
# be sure you fulfill the prerequisites above
git clone --recursive https://github.com/hyperion-project/hyperion.ng.git hyperion
cd hyperion
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make -j $(nproc)
if this get stucked and dmesg says out of memory try:
make -j 2
# optional: install into your system
sudo make install/strip
# to uninstall (not very well tested, please keep that in mind)
sudo make uninstall
# ... or run it from compile directory
bin/hyperiond
# webui is located on localhost:8090 or 8091In case you would like to build with a dedicated Qt version, Either supply QTDIR as -DQTDIR=<path> to cmake or set and environment variable QTDIR pointing to the Qt installation.
On Windows MSVC2022 set it via the CMakeSettings.json:
"configurations": [
{
...
"environments": [
{
"QTDIR": "C:/Qt/6.2.2/msvc2019_64/"
}
]
},Download: Creates hyperion directory and checkout the code from github
export HYPERION_DIR="hyperion"
git clone --recursive --depth 1 https://github.com/hyperion-project/hyperion.ng.git "$HYPERION_DIR"Preparations: Change into hyperion folder and create a build folder
cd "$HYPERION_DIR"
mkdir build
cd buildGenerate the make files: To generate make files with automatic platform detection and default settings: This should fit to *RPI, x86, amlogic/wetek:
cmake -DCMAKE_BUILD_TYPE=Release ..Developers on x86 linux should use:
cmake -DPLATFORM=x11-dev -DCMAKE_BUILD_TYPE=Release ..To use framebuffer instead of dispmanx (for example on the cubox-i):
cmake -DENABLE_FB=ON -DCMAKE_BUILD_TYPE=Release ..To generate make files on OS X:
Platform should be auto detected and refer to osx, you can also force osx:
cmake -DPLATFORM=osx -DCMAKE_BUILD_TYPE=Release ..To generate files on Windows (Release+Debug capable):
Platform should be auto detected and refer to windows, you can also force windows:
# You might need to setup MSVC env first
call "C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Auxiliary\Build\vcvars64.bat"
cmake -DPLATFORM=windows -G "Visual Studio 17 2022" ..Run make to build Hyperion:
The -j $(nproc) specifies the amount of CPU cores to use.
make -j $(nproc)On a mac you can use sysctl -n hw.ncpu to get the number of available CPU cores to use.
make -j $(sysctl -n hw.ncpu)On Windows run:
cmake --build . --config Release -- -maxcpucountMaintainer: To build installer, install NSIS and set env VCINSTALLDIR="C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC"
Install hyperion into your system:
Copy all necessary files to /usr/local/share/hyperion
sudo make install/stripIf you want to install into another location call this before installing
cmake -DCMAKE_INSTALL_PREFIX=/home/pi/apps ..This will install to /home/pi/apps/share/hyperion