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Description
Description
A clear and concise description of what the bug is.
Environment
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Host OS (macOS/Linux/WSL):
Host OS version:
iOS device version:
Swift version:
SDK version:
hi
I'm on wsl. I've followed the guide, however the pushing hangs at this step.
Planning...
[1/1] Planning build
Building for debugging...
[4/4] Linking shoota-App
Build complete! (1.99s)
Waiting for device to be connected...
Installing to device: iPhone (udid: 00008030-001044511A01402E)
[Unpacking app] 100%
[Preparing device] 100%
[Provisioning] 100%
[Signing] 100%
[Packaging] 100%
[Connecting] 100%
I've tried various things from restarting devices, updating drivers and such but none of them worked. Phone is on ios18 if it makes a difference. What else I can try?