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#localizebugfix

Fix exploit localization strings in nickname and chat

How it works?

  1. The chat must be modified with using client_print_color/client_print where the player will write in the chat message The content of the message:
    	s1lent :#Spec_Help_Text Hello people! #Spec_Duck
    
    every the client if received message - the client will get crash
  2. Using with the message ShowMenu
    	name "q#Buy#Buy#Buy#Buy#Buy#Buy#Buy"
    
    The client to after open the menu with list of players - the client will get crash