Sequoia 15 / Intel compatibility port - #4
Conversation
Retarget the app for macOS 15 on Intel so it can run without macOS 26, the Neural Engine, or Xcode 26. Speech, polish, and the build script now use APIs and toolchains available on Sequoia. Co-authored-by: Cursor <cursoragent@cursor.com>
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Thanks for this — it's a genuinely thorough port, and the care shows: the SFSpeechRecognizer swap keeps It builds clean, but the test suite aborts on Apple Silicon / macOS 26. It dies entering Merging to
None of that is wrong for an Intel build — it's exactly right for one. It just can't be the state of Where I'd like to take this. Plynn being macOS 26 + Apple Silicon only was a deliberate call early on: it's what buys Parakeet on the Neural Engine, Apple Intelligence polish, and Liquid Glass. I'm not ready to walk that back, so I don't want to merge a second track I can't test or release. Two options that keep your work alive:
If you want to pursue (2) I'll review it seriously. If you'd rather leave it at (1), also completely fine — say the word and I'll set the branch up. Either way I appreciate the effort here; the Intel gap is real, I just need the main product to stay releasable while we close it. |
Summary
./scripts/make-app.shnow usesswift build(Command Line Tools / Xcode 16) and produces anx86_64app with minos 15.0.This is meant as a parallel older-Mac track, not a replacement for the Tahoe / Apple Silicon product. Happy to reshape it (branch-only,
#if, etc.) if you'd rather not land it onmain.Test plan
./scripts/make-app.shand confirmbuild/Plynn.appisx86_64withminos 15.0Made with Cursor