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In a post-apocalyptic world where robots are selected through competition to help the world rebuild, travel through a mysterious forest on your way to a competition while avoiding capture by a threatening stranger. Navigate across platforms and over spikes, bounce on mushrooms, and travel through magical warp zones as the forest grows stranger and stranger. But be careful, because your lantern will slowly lose light as you progress. Play Lantern and discover true meaning of cooperation through a puzzle-platformer adventure.

CONTROLS
Press A or the left arrow key to move forward.
Press D or the right arrow key to move backward.
Press W, the upwards arrow key, or the space bar to jump.
Left-click to rotate tiles during puzzles.
Press the space bar or left-click to advance through dialogue.


CREDITS
All code, artwork, and music was created by the 8-bit Falcons.

Story: Mitchell B., Cameron D., Katherine L., Conor M., Cierra O., and Mason W.
Graphics: Katherine L. (Director), Cameron D., Isaiah I., and Mason W.
Music/Sound Design: Mitchell B. (Director), Ted A., and Katherine L.
Level Design: Ted A., Mitchell B., Cameron D., Katherine L., Conor M., Cierra O., and Mason W.
Programming: Cierra O. (Director) and Conor M.

All additional sound effects are licensed under Creative Commons Zero.

Made using Godot Engine
https://godotengine.org/license

GitHub Repository: https://github.com/8-bit-Falcons/Lantern/

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The 8-bit Falcons' game for the 2020 FIRST game jam

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