Releases: AIRsLight/Multiplayer
Releases · AIRsLight/Multiplayer
Continuous
This 'alpha' release is an automatically generated snapshot of the current state of development. It is continuously updated with work-in-progress changes that may be broken, incomplete, or incompatible.
Supported RimWorld versions: latest 1.6
Installation
- Download the
Multiplayer-beta.zipfile below. - Open your RimWorld installation directory
- Steam: Right-click RimWorld in your Steam library →
Manage→Browse local Files - Or navigate directly to:
- Windows:
C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods - Mac:
~/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Mods(Right-click onRimWorldMac.app, then clickShow Package Contentsto see theModsfolder) - Linux:
~/.steam/steam/steamapps/common/RimWorld/Mods
- Windows:
- Steam: Right-click RimWorld in your Steam library →
- Extract the zip file into the
Modsfolder.- You should have a
Multiplayerfolder in theModsfolder (Mods/Multiplayer) - Make sure you do not have this directory structure:
Mods/Multiplayer-beta/Multiplayer. If you do, move theMultiplayerfolder to the parent directory.
- You should have a
Standalone server
Download Server-beta.zip if you want to host a dedicated standalone server for testing.
Setup
- Download and extract
Server-beta.zip. - Open the folder for your platform:
Server/WindowsServer/Linux
- Start the server using:
- Windows:
Server.exe - Linux:
./Server.sh
- Windows:
- The server will start and wait for the first connection.
First-time configuration (bootstrap)
No manual configuration files are required.
The first player to connect via the Multiplayer mod client will be prompted to perform the initial setup:
they can configure the game world, scenario, and other options directly from within RimWorld.
Subsequent players connect to the already-running session.