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NFSMW HelicopterOptions V2.0

A police helicopter overhaul for Need for Speed: Most Wanted (2005).

The stock police helicopter tends to hang far behind, dawdle on open roads, and lose track of you easily. HelicopterOptions makes it fly and chase more like a real pursuit helicopter: it keeps a sensible speed, anticipates where you are going, reacts when you make sudden turns or stop, and stays stable instead of tipping over. Almost everything is optional and configurable, so you can tune it from "slightly better than stock" up to "genuinely hard to shake."


Features

  • Keeps up with you. The helicopter no longer crawls along at a fixed slow speed on straights; it holds a useful chase speed so it stays in the fight, without becoming impossible to lose.
  • Anticipates your movement. It aims a little ahead of your car based on your speed and heading, and pulls that aim back in when you brake or turn, so it corners with you instead of sailing off.
  • Reacts to sudden turns. When you make a hard U-turn or handbrake turn, the helicopter recognizes it and re-centers on you instead of flying far past.
  • Handles you stopping. When you stop, it holds a position close by rather than drifting away into the distance.
  • Stays stable. A built-in safety system gently levels the helicopter out if it ever rolls, pitches, or spins too far, so it recovers instead of tumbling.
  • Fully configurable attacks. Control how often it attacks, from which angles, how long it keeps trying, and how long it waits between attempts - or turn attacks off entirely for a follow-only helicopter.
  • Optional extras. Make it never lose sight of you, never run out of fuel, fly higher or lower, turn more sharply, and more.
  • Safe by design. It only runs on the supported game version, checks every change before applying it, cooperates with other mods, and undoes all of its changes when the game closes. A built-in safety net hands control back to the game if anything ever goes wrong.

Everything except a few safety features is off by default and easy to switch on. See the Configuration section.


Requirements

  • Need for Speed: Most Wanted (2005), English PC version 1.3.
  • An ASI loader, such as Ultimate ASI Loader. This is a small file that lets the game load .asi mods from its scripts folder. If you already use other .asi mods, you already have one.

Supported game version

This mod is built for the English PC v1.3 executable of Need for Speed: Most Wanted (2005) - the same widely used version most mods target. It checks the game version when it starts. If it does not recognize the game, it does nothing and leaves every file untouched, then explains this in its log.

If you are certain your game is compatible and want it to try anyway, you can set AllowUnsupportedExe = 1 in GeneralSettings.ini, but this is untested and not recommended.


Installation

Download NFSMW Helicopter Options on NFSMods

  1. Make sure you have an ASI loader installed (see Requirements).

  2. Copy the contents of this package into your game's scripts folder so that you end up with:

    scripts\HelicopterOptions.asi
    scripts\HelicopterOptions\Configuration\   (the settings files)
    scripts\HelicopterOptions\Documentation\   (these guides)
    scripts\HelicopterOptions\Logs\            (created automatically)
    
  3. Start the game. On the first run the mod creates its log at scripts\HelicopterOptions\Logs\HelicopterOptions.log. Any settings files that are missing are recreated with default values.

To uninstall, delete HelicopterOptions.asi and the HelicopterOptions folder from scripts.


Configuration

All settings live in plain-text .ini files inside scripts\HelicopterOptions\Configuration\. Open them in any text editor. Each setting has a short explanation, a recommended range, and its default value written right above it. Changes take effect the next time you start the game.

The settings are split across fourteen files by topic:

File What it controls
GeneralSettings.ini Logging, startup, and game-version options
Speed.ini Keeping the helicopter's chase speed sensible
Predictions.ini Anticipating your movement and reacting when you stop
Recovery.ini Handling sudden turns, getting stuck, and circling
Leading.ini How far ahead of your car it aims
Altitude.ini Flying height and stability protection
Skids.ini The attack (swoop / ram) behavior
Aggression.ini How pushy it is about attacking
SteeringControl.ini Turning sharpness and motion smoothing
Acceleration.ini How hard it can accelerate and corner
Visibility.ini Whether it can lose sight of you
AIHelicopterBehavior.ini Safety net and leave/fuel behavior
Navigation.ini Optional height/distance limits for stock flight
Debug.ini Extra logging and experimental options

A friendlier walkthrough with common setups is in CONFIGURATION_GUIDE.md.

A few popular changes:

Goal Change
Helicopter follows but never attacks Skids.ini[SkidAttack] FollowOnly=1
It never runs out of fuel and leaves AIHelicopterBehavior.ini[ExitBehavior] DisableFuelBasedExit=1
It never loses sight of you (harder) Visibility.ini[ChopperVision] Enable=1 and SeeThroughWalls=1
It attacks more often Aggression.ini[Aggression] Enable=1, raise AttackFrequency and AttackWillingness
Stop constant ramming Skids.ini[SkidAttack] ReattackDelaySeconds=8

Compatibility

  • HelicopterOptions changes the game only in memory, while it runs. It never edits your game files, and it undoes all of its changes when the game closes.
  • It works alongside other .asi mods. If another mod has already changed the same part of the game, HelicopterOptions notices, skips just that feature, and leaves everything else working. Skipped features are noted in the log.
  • It only affects the police helicopter. Cars, ground police, and the rest of the game are untouched.

Troubleshooting

If something does not work or behaves oddly:

  1. Open scripts\HelicopterOptions\Logs\HelicopterOptions.log. It records what the mod did at startup and any problems it ran into, in plain language.
  2. For more detail, set VerboseLogging = 1 in GeneralSettings.ini, and to watch the helicopter's behavior over time set Enable = 1 under [Telemetry] in Debug.ini. Restart, reproduce the issue, then read the log.
  3. If you report a problem, include that log file and a short description of what the helicopter did.

Common notes:

  • Nothing changed in-game. Make sure the ASI loader is installed and that the files are in scripts\ exactly as shown in Installation. Check the log for a startup line and a "supported game version" message.
  • "Unsupported game version" in the log. Your game is not the English PC v1.3 version this mod supports. See Supported game version.
  • A feature seems inactive. Check that its section's Enable is set to 1, and check the log for a note that another mod changed the same game code.

Known limitations

Some things people often ask for - multiple helicopters at once, helicopter minimap icons, avoiding buildings, and a few others - are not included, because they cannot be done reliably in this game without causing glitches. These are described honestly in KNOWN_LIMITATIONS.md.

The stock game can also fly the helicopter quite high in some situations. Navigation.ini offers an optional height limit that helps in many cases; see that file and the known-limitations notes.


Credits

  • Fierelier for adding MinGW compatibility — greatly appreciated.
  • Created by eatincrispies / XeroAbsolute.
  • Thanks to the Need for Speed modding community for tools and documentation.

No Electronic Arts source code or game assets are included. The mod only applies its own changes to the running game.


License

Released under the MIT License. See LICENSE.txt.

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Configurable police helicopter behavior mod for Need for Speed: Most Wanted 2005.

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