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This is a short demo for doing VGA and SVGA graphics in x86 assembly under DOS. This was purely a sample to investigate what is involved in making it work. I thought about making this a full graphics library and writing a GUI API for it, but there are already well established examples of that out there (Win32, GTK, Glib, SDL) This has served its purpose for me as a sample of how to do assembly language graphics programming on a PC

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