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A* Pathfinding System -Unity3D

  • A simple and reusable implementation of A* pathfinding in Unity3D
  • This project has 2 versions of A* , one for 3D and an other for 2D
  • Example scenes of the use of both 2D and 3D are provided in the scenes folder ;)

Details about the implementation :

  • Editable grid size and node size
  • Requesting paths through a 'PathFinderManager' singleton
  • Using threads for lesser hit on the FPS and CPU usage

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A simple A* pathfinding project usable in Unity3D

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