fix(deps): Bump the nuget-minor-and-patch group with 12 updates#57
Open
dependabot[bot] wants to merge 1 commit into
Conversation
Bumps Aprillz.MewUI from 0.17.1 to 0.18.1 Bumps Aprillz.MewUI.Backend.Direct2D from 0.17.1 to 0.18.1 Bumps Aprillz.MewUI.Backend.MewVG.MacOS from 0.17.1 to 0.18.1 Bumps Aprillz.MewUI.Backend.MewVG.X11 from 0.17.1 to 0.18.1 Bumps Aprillz.MewUI.Platform.MacOS from 0.17.1 to 0.18.1 Bumps Aprillz.MewUI.Platform.Win32 from 0.17.1 to 0.18.1 Bumps Aprillz.MewUI.Platform.X11 from 0.17.1 to 0.18.1 Bumps Avalonia from 12.0.4 to 12.0.5 Bumps Avalonia.Browser from 12.0.4 to 12.0.5 Bumps Avalonia.Desktop from 12.0.4 to 12.0.5 Bumps Avalonia.Themes.Simple from 12.0.4 to 12.0.5 Bumps Microsoft.Maui.Controls from 10.0.71 to 10.0.80 --- updated-dependencies: - dependency-name: Aprillz.MewUI dependency-version: 0.18.1 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: nuget-minor-and-patch - dependency-name: Aprillz.MewUI.Backend.Direct2D dependency-version: 0.18.1 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: nuget-minor-and-patch - dependency-name: Aprillz.MewUI.Backend.MewVG.MacOS dependency-version: 0.18.1 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: nuget-minor-and-patch - dependency-name: Aprillz.MewUI.Backend.MewVG.X11 dependency-version: 0.18.1 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: nuget-minor-and-patch - dependency-name: Aprillz.MewUI.Platform.MacOS dependency-version: 0.18.1 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: nuget-minor-and-patch - dependency-name: Aprillz.MewUI.Platform.Win32 dependency-version: 0.18.1 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: nuget-minor-and-patch - dependency-name: Aprillz.MewUI.Platform.X11 dependency-version: 0.18.1 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: nuget-minor-and-patch - dependency-name: Avalonia dependency-version: 12.0.5 dependency-type: direct:production update-type: version-update:semver-patch dependency-group: nuget-minor-and-patch - dependency-name: Avalonia.Browser dependency-version: 12.0.5 dependency-type: direct:production update-type: version-update:semver-patch dependency-group: nuget-minor-and-patch - dependency-name: Avalonia.Desktop dependency-version: 12.0.5 dependency-type: direct:production update-type: version-update:semver-patch dependency-group: nuget-minor-and-patch - dependency-name: Avalonia.Themes.Simple dependency-version: 12.0.5 dependency-type: direct:production update-type: version-update:semver-patch dependency-group: nuget-minor-and-patch - dependency-name: Microsoft.Maui.Controls dependency-version: 10.0.80 dependency-type: direct:production update-type: version-update:semver-patch dependency-group: nuget-minor-and-patch - dependency-name: Microsoft.Maui.Controls dependency-version: 10.0.80 dependency-type: direct:production update-type: version-update:semver-patch dependency-group: nuget-minor-and-patch ... Signed-off-by: dependabot[bot] <support@github.com>
Contributor
Author
LabelsThe following labels could not be found: Please fix the above issues or remove invalid values from |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Updated Aprillz.MewUI from 0.17.1 to 0.18.1.
Release notes
Sourced from Aprillz.MewUI's releases.
0.18.1
What's Changed
v0.18.1 is a "window, dialog, and platform plumbing" release. The dialog story grows up: synchronous
ShowDialogmethod andMessageBoxAPIs, reliable nested modal dialogs, borderless / fullscreen windows, and a hiddenCursorType.Nonemode across every platform. The X11 backend gains an EGL OpenGL path alongside the existing GLX one. Simplified the backend and platform registration APIs in theApplicationclass that were not used internally. On the content side, theImagecontrol honors EXIF orientation and pools its vector image cache, and the blur / drop-shadow filter graph standardizes onRadiusinstead ofSigma.Added
Windows / dialogs
MessageBoxdialog methods —Notify,Confirm,AskYesNo,AskYesNoCancel, andPromptreturn the user's answer directly. Configured throughMessageBoxOptions.Windowgains a synchronousShowDialogalongside the existingShowDialogAsync, and a modal can safely spawn another modal on every platform.Window.BorderlessandWindowState.FullScreen, plus matchingBorderless/FullScreenfluent methods. Both states survive window-state transitions.CursorType.None(hidden cursor) —nullcursor follows the parent / default, andNonehides the cursor. Behaves the same on every platform.Controls
Imagecontrol — JPEG EXIF orientation tags are honored during measure and render, so portrait photos no longer display sideways. Behavior is configurable via theImageOrientationandImageOrientationModeenums.Backend / platform
DpiHelper.GetDpiForPoint— looks up the monitor DPI for a given screen point.Improved
Rendering
Imagevector cache rewritten with surface pooling — vector image sources use a per-control bitmap cache and borrow from a size-keyed offscreen surface pool. Caches only the visible painted region, returns surfaces to the pool on detach and takes them back on reattach, evicts oldest-first, and disposes pooled surfaces with the window's graphics teardown.radius(DIPs) —BlurFilterandDropShadowFiltertake radius, andBlurKernelhelps convert from sigma.Controls / layout
Easing.Defaultchanged fromEaseOutCubictoEaseInOutBack— affectsTransitionContentControland any other animation that doesn't override its easing.Thickness.ToStringsimplified for uniform values — emits a single value (e.g."4") when all four sides are equal.Backend / platform
Fixed
ItemsControl.ItemPaddingchanges at runtime were not propagated to the presenter — layout and visual now refresh immediately.TransitionContentControlsnapped the outgoing layer to black when a crossfade was interrupted — the outgoing alpha is preserved so the layer fades out cleanly.DispatcherTimerdouble-scheduling when a Tick re-arms — re-arming inside the handler no longer queues two future fires.Backend / platform
Applicationclass API trimmed — unused id-based backend / platform-host registration / selection along withSetDefaultGraphicsFactory/SetDefaultPlatformHostare cleaned up.PlatformHost-related APIs moved to internal — surfaces such as DPI lookup and default font access that didn't need to be public are now cleaned up. UseDpiHelperfor DPI andTheme.Metricsfor fonts.Conventions
PlatformKeyConfigurationrenamed toPlatformConventions— moved intoAprillz.MewUI.Platform, expanded withReverseButtonOrderfor dialog button layout.... (truncated)
Commits viewable in compare view.
Updated Aprillz.MewUI.Backend.Direct2D from 0.17.1 to 0.18.1.
Release notes
Sourced from Aprillz.MewUI.Backend.Direct2D's releases.
0.18.1
What's Changed
v0.18.1 is a "window, dialog, and platform plumbing" release. The dialog story grows up: synchronous
ShowDialogmethod andMessageBoxAPIs, reliable nested modal dialogs, borderless / fullscreen windows, and a hiddenCursorType.Nonemode across every platform. The X11 backend gains an EGL OpenGL path alongside the existing GLX one. Simplified the backend and platform registration APIs in theApplicationclass that were not used internally. On the content side, theImagecontrol honors EXIF orientation and pools its vector image cache, and the blur / drop-shadow filter graph standardizes onRadiusinstead ofSigma.Added
Windows / dialogs
MessageBoxdialog methods —Notify,Confirm,AskYesNo,AskYesNoCancel, andPromptreturn the user's answer directly. Configured throughMessageBoxOptions.Windowgains a synchronousShowDialogalongside the existingShowDialogAsync, and a modal can safely spawn another modal on every platform.Window.BorderlessandWindowState.FullScreen, plus matchingBorderless/FullScreenfluent methods. Both states survive window-state transitions.CursorType.None(hidden cursor) —nullcursor follows the parent / default, andNonehides the cursor. Behaves the same on every platform.Controls
Imagecontrol — JPEG EXIF orientation tags are honored during measure and render, so portrait photos no longer display sideways. Behavior is configurable via theImageOrientationandImageOrientationModeenums.Backend / platform
DpiHelper.GetDpiForPoint— looks up the monitor DPI for a given screen point.Improved
Rendering
Imagevector cache rewritten with surface pooling — vector image sources use a per-control bitmap cache and borrow from a size-keyed offscreen surface pool. Caches only the visible painted region, returns surfaces to the pool on detach and takes them back on reattach, evicts oldest-first, and disposes pooled surfaces with the window's graphics teardown.radius(DIPs) —BlurFilterandDropShadowFiltertake radius, andBlurKernelhelps convert from sigma.Controls / layout
Easing.Defaultchanged fromEaseOutCubictoEaseInOutBack— affectsTransitionContentControland any other animation that doesn't override its easing.Thickness.ToStringsimplified for uniform values — emits a single value (e.g."4") when all four sides are equal.Backend / platform
Fixed
ItemsControl.ItemPaddingchanges at runtime were not propagated to the presenter — layout and visual now refresh immediately.TransitionContentControlsnapped the outgoing layer to black when a crossfade was interrupted — the outgoing alpha is preserved so the layer fades out cleanly.DispatcherTimerdouble-scheduling when a Tick re-arms — re-arming inside the handler no longer queues two future fires.Backend / platform
Applicationclass API trimmed — unused id-based backend / platform-host registration / selection along withSetDefaultGraphicsFactory/SetDefaultPlatformHostare cleaned up.PlatformHost-related APIs moved to internal — surfaces such as DPI lookup and default font access that didn't need to be public are now cleaned up. UseDpiHelperfor DPI andTheme.Metricsfor fonts.Conventions
PlatformKeyConfigurationrenamed toPlatformConventions— moved intoAprillz.MewUI.Platform, expanded withReverseButtonOrderfor dialog button layout.... (truncated)
Commits viewable in compare view.
Updated Aprillz.MewUI.Backend.MewVG.MacOS from 0.17.1 to 0.18.1.
Release notes
Sourced from Aprillz.MewUI.Backend.MewVG.MacOS's releases.
0.18.1
What's Changed
v0.18.1 is a "window, dialog, and platform plumbing" release. The dialog story grows up: synchronous
ShowDialogmethod andMessageBoxAPIs, reliable nested modal dialogs, borderless / fullscreen windows, and a hiddenCursorType.Nonemode across every platform. The X11 backend gains an EGL OpenGL path alongside the existing GLX one. Simplified the backend and platform registration APIs in theApplicationclass that were not used internally. On the content side, theImagecontrol honors EXIF orientation and pools its vector image cache, and the blur / drop-shadow filter graph standardizes onRadiusinstead ofSigma.Added
Windows / dialogs
MessageBoxdialog methods —Notify,Confirm,AskYesNo,AskYesNoCancel, andPromptreturn the user's answer directly. Configured throughMessageBoxOptions.Windowgains a synchronousShowDialogalongside the existingShowDialogAsync, and a modal can safely spawn another modal on every platform.Window.BorderlessandWindowState.FullScreen, plus matchingBorderless/FullScreenfluent methods. Both states survive window-state transitions.CursorType.None(hidden cursor) —nullcursor follows the parent / default, andNonehides the cursor. Behaves the same on every platform.Controls
Imagecontrol — JPEG EXIF orientation tags are honored during measure and render, so portrait photos no longer display sideways. Behavior is configurable via theImageOrientationandImageOrientationModeenums.Backend / platform
DpiHelper.GetDpiForPoint— looks up the monitor DPI for a given screen point.Improved
Rendering
Imagevector cache rewritten with surface pooling — vector image sources use a per-control bitmap cache and borrow from a size-keyed offscreen surface pool. Caches only the visible painted region, returns surfaces to the pool on detach and takes them back on reattach, evicts oldest-first, and disposes pooled surfaces with the window's graphics teardown.radius(DIPs) —BlurFilterandDropShadowFiltertake radius, andBlurKernelhelps convert from sigma.Controls / layout
Easing.Defaultchanged fromEaseOutCubictoEaseInOutBack— affectsTransitionContentControland any other animation that doesn't override its easing.Thickness.ToStringsimplified for uniform values — emits a single value (e.g."4") when all four sides are equal.Backend / platform
Fixed
ItemsControl.ItemPaddingchanges at runtime were not propagated to the presenter — layout and visual now refresh immediately.TransitionContentControlsnapped the outgoing layer to black when a crossfade was interrupted — the outgoing alpha is preserved so the layer fades out cleanly.DispatcherTimerdouble-scheduling when a Tick re-arms — re-arming inside the handler no longer queues two future fires.Backend / platform
Applicationclass API trimmed — unused id-based backend / platform-host registration / selection along withSetDefaultGraphicsFactory/SetDefaultPlatformHostare cleaned up.PlatformHost-related APIs moved to internal — surfaces such as DPI lookup and default font access that didn't need to be public are now cleaned up. UseDpiHelperfor DPI andTheme.Metricsfor fonts.Conventions
PlatformKeyConfigurationrenamed toPlatformConventions— moved intoAprillz.MewUI.Platform, expanded withReverseButtonOrderfor dialog button layout.... (truncated)
Commits viewable in compare view.
Updated Aprillz.MewUI.Backend.MewVG.X11 from 0.17.1 to 0.18.1.
Release notes
Sourced from Aprillz.MewUI.Backend.MewVG.X11's releases.
0.18.1
What's Changed
v0.18.1 is a "window, dialog, and platform plumbing" release. The dialog story grows up: synchronous
ShowDialogmethod andMessageBoxAPIs, reliable nested modal dialogs, borderless / fullscreen windows, and a hiddenCursorType.Nonemode across every platform. The X11 backend gains an EGL OpenGL path alongside the existing GLX one. Simplified the backend and platform registration APIs in theApplicationclass that were not used internally. On the content side, theImagecontrol honors EXIF orientation and pools its vector image cache, and the blur / drop-shadow filter graph standardizes onRadiusinstead ofSigma.Added
Windows / dialogs
MessageBoxdialog methods —Notify,Confirm,AskYesNo,AskYesNoCancel, andPromptreturn the user's answer directly. Configured throughMessageBoxOptions.Windowgains a synchronousShowDialogalongside the existingShowDialogAsync, and a modal can safely spawn another modal on every platform.Window.BorderlessandWindowState.FullScreen, plus matchingBorderless/FullScreenfluent methods. Both states survive window-state transitions.CursorType.None(hidden cursor) —nullcursor follows the parent / default, andNonehides the cursor. Behaves the same on every platform.Controls
Imagecontrol — JPEG EXIF orientation tags are honored during measure and render, so portrait photos no longer display sideways. Behavior is configurable via theImageOrientationandImageOrientationModeenums.Backend / platform
DpiHelper.GetDpiForPoint— looks up the monitor DPI for a given screen point.Improved
Rendering
Imagevector cache rewritten with surface pooling — vector image sources use a per-control bitmap cache and borrow from a size-keyed offscreen surface pool. Caches only the visible painted region, returns surfaces to the pool on detach and takes them back on reattach, evicts oldest-first, and disposes pooled surfaces with the window's graphics teardown.radius(DIPs) —BlurFilterandDropShadowFiltertake radius, andBlurKernelhelps convert from sigma.Controls / layout
Easing.Defaultchanged fromEaseOutCubictoEaseInOutBack— affectsTransitionContentControland any other animation that doesn't override its easing.Thickness.ToStringsimplified for uniform values — emits a single value (e.g."4") when all four sides are equal.Backend / platform
Fixed
ItemsControl.ItemPaddingchanges at runtime were not propagated to the presenter — layout and visual now refresh immediately.TransitionContentControlsnapped the outgoing layer to black when a crossfade was interrupted — the outgoing alpha is preserved so the layer fades out cleanly.DispatcherTimerdouble-scheduling when a Tick re-arms — re-arming inside the handler no longer queues two future fires.Backend / platform
Applicationclass API trimmed — unused id-based backend / platform-host registration / selection along withSetDefaultGraphicsFactory/SetDefaultPlatformHostare cleaned up.PlatformHost-related APIs moved to internal — surfaces such as DPI lookup and default font access that didn't need to be public are now cleaned up. UseDpiHelperfor DPI andTheme.Metricsfor fonts.Conventions
PlatformKeyConfigurationrenamed toPlatformConventions— moved intoAprillz.MewUI.Platform, expanded withReverseButtonOrderfor dialog button layout.... (truncated)
Commits viewable in compare view.
Updated Aprillz.MewUI.Platform.MacOS from 0.17.1 to 0.18.1.
Release notes
Sourced from Aprillz.MewUI.Platform.MacOS's releases.
0.18.1
What's Changed
v0.18.1 is a "window, dialog, and platform plumbing" release. The dialog story grows up: synchronous
ShowDialogmethod andMessageBoxAPIs, reliable nested modal dialogs, borderless / fullscreen windows, and a hiddenCursorType.Nonemode across every platform. The X11 backend gains an EGL OpenGL path alongside the existing GLX one. Simplified the backend and platform registration APIs in theApplicationclass that were not used internally. On the content side, theImagecontrol honors EXIF orientation and pools its vector image cache, and the blur / drop-shadow filter graph standardizes onRadiusinstead ofSigma.Added
Windows / dialogs
MessageBoxdialog methods —Notify,Confirm,AskYesNo,AskYesNoCancel, andPromptreturn the user's answer directly. Configured throughMessageBoxOptions.Windowgains a synchronousShowDialogalongside the existingShowDialogAsync, and a modal can safely spawn another modal on every platform.Window.BorderlessandWindowState.FullScreen, plus matchingBorderless/FullScreenfluent methods. Both states survive window-state transitions.CursorType.None(hidden cursor) —nullcursor follows the parent / default, andNonehides the cursor. Behaves the same on every platform.Controls
Imagecontrol — JPEG EXIF orientation tags are honored during measure and render, so portrait photos no longer display sideways. Behavior is configurable via theImageOrientationandImageOrientationModeenums.Backend / platform
DpiHelper.GetDpiForPoint— looks up the monitor DPI for a given screen point.Improved
Rendering
Imagevector cache rewritten with surface pooling — vector image sources use a per-control bitmap cache and borrow from a size-keyed offscreen surface pool. Caches only the visible painted region, returns surfaces to the pool on detach and takes them back on reattach, evicts oldest-first, and disposes pooled surfaces with the window's graphics teardown.radius(DIPs) —BlurFilterandDropShadowFiltertake radius, andBlurKernelhelps convert from sigma.Controls / layout
Easing.Defaultchanged fromEaseOutCubictoEaseInOutBack— affectsTransitionContentControland any other animation that doesn't override its easing.Thickness.ToStringsimplified for uniform values — emits a single value (e.g."4") when all four sides are equal.Backend / platform
Fixed
ItemsControl.ItemPaddingchanges at runtime were not propagated to the presenter — layout and visual now refresh immediately.TransitionContentControlsnapped the outgoing layer to black when a crossfade was interrupted — the outgoing alpha is preserved so the layer fades out cleanly.DispatcherTimerdouble-scheduling when a Tick re-arms — re-arming inside the handler no longer queues two future fires.Backend / platform
Applicationclass API trimmed — unused id-based backend / platform-host registration / selection along withSetDefaultGraphicsFactory/SetDefaultPlatformHostare cleaned up.PlatformHost-related APIs moved to internal — surfaces such as DPI lookup and default font access that didn't need to be public are now cleaned up. UseDpiHelperfor DPI andTheme.Metricsfor fonts.Conventions
PlatformKeyConfigurationrenamed toPlatformConventions— moved intoAprillz.MewUI.Platform, expanded withReverseButtonOrderfor dialog button layout.... (truncated)
Commits viewable in compare view.
Updated Aprillz.MewUI.Platform.Win32 from 0.17.1 to 0.18.1.
Release notes
Sourced from Aprillz.MewUI.Platform.Win32's releases.
0.18.1
What's Changed
v0.18.1 is a "window, dialog, and platform plumbing" release. The dialog story grows up: synchronous
ShowDialogmethod andMessageBoxAPIs, reliable nested modal dialogs, borderless / fullscreen windows, and a hiddenCursorType.Nonemode across every platform. The X11 backend gains an EGL OpenGL path alongside the existing GLX one. Simplified the backend and platform registration APIs in theApplicationclass that were not used internally. On the content side, theImagecontrol honors EXIF orientation and pools its vector image cache, and the blur / drop-shadow filter graph standardizes onRadiusinstead ofSigma.Added
Windows / dialogs
MessageBoxdialog methods —Notify,Confirm,AskYesNo,AskYesNoCancel, andPromptreturn the user's answer directly. Configured throughMessageBoxOptions.Windowgains a synchronousShowDialogalongside the existingShowDialogAsync, and a modal can safely spawn another modal on every platform.Window.BorderlessandWindowState.FullScreen, plus matchingBorderless/FullScreenfluent methods. Both states survive window-state transitions.CursorType.None(hidden cursor) —nullcursor follows the parent / default, andNonehides the cursor. Behaves the same on every platform.Controls
Imagecontrol — JPEG EXIF orientation tags are honored during measure and render, so portrait photos no longer display sideways. Behavior is configurable via theImageOrientationandImageOrientationModeenums.Backend / platform
DpiHelper.GetDpiForPoint— looks up the monitor DPI for a given screen point.Improved
Rendering
Imagevector cache rewritten with surface pooling — vector image sources use a per-control bitmap cache and borrow from a size-keyed offscreen surface pool. Caches only the visible painted region, returns surfaces to the pool on detach and takes them back on reattach, evicts oldest-first, and disposes pooled surfaces with the window's graphics teardown.radius(DIPs) —BlurFilterandDropShadowFiltertake radius, andBlurKernelhelps convert from sigma.Controls / layout
Easing.Defaultchanged fromEaseOutCubictoEaseInOutBack— affectsTransitionContentControland any other animation that doesn't override its easing.Thickness.ToStringsimplified for uniform values — emits a single value (e.g."4") when all four sides are equal.Backend / platform
Fixed
ItemsControl.ItemPaddingchanges at runtime were not propagated to the presenter — layout and visual now refresh immediately.TransitionContentControlsnapped the outgoing layer to black when a crossfade was interrupted — the outgoing alpha is preserved so the layer fades out cleanly.DispatcherTimerdouble-scheduling when a Tick re-arms — re-arming inside the handler no longer queues two future fires.Backend / platform
Applicationclass API trimmed — unused id-based backend / platform-host registration / selection along withSetDefaultGraphicsFactory/SetDefaultPlatformHostare cleaned up.PlatformHost-related APIs moved to internal — surfaces such as DPI lookup and default font access that didn't need to be public are now cleaned up. UseDpiHelperfor DPI andTheme.Metricsfor fonts.Conventions
PlatformKeyConfigurationrenamed toPlatformConventions— moved intoAprillz.MewUI.Platform, expanded withReverseButtonOrderfor dialog button layout.... (truncated)
Commits viewable in compare view.
Updated Aprillz.MewUI.Platform.X11 from 0.17.1 to 0.18.1.
Release notes
Sourced from Aprillz.MewUI.Platform.X11's releases.
0.18.1
What's Changed
v0.18.1 is a "window, dialog, and platform plumbing" release. The dialog story grows up: synchronous
ShowDialogmethod andMessageBoxAPIs, reliable nested modal dialogs, borderless / fullscreen windows, and a hiddenCursorType.Nonemode across every platform. The X11 backend gains an EGL OpenGL path alongside the existing GLX one. Simplified the backend and platform registration APIs in theApplicationclass that were not used internally. On the content side, theImagecontrol honors EXIF orientation and pools its vector image cache, and the blur / drop-shadow filter graph standardizes onRadiusinstead ofSigma.Added
Windows / dialogs
MessageBoxdialog methods —Notify,Confirm,AskYesNo,AskYesNoCancel, andPromptreturn the user's answer directly. Configured throughMessageBoxOptions.Windowgains a synchronousShowDialogalongside the existingShowDialogAsync, and a modal can safely spawn another modal on every platform.Window.BorderlessandWindowState.FullScreen, plus matchingBorderless/FullScreenfluent methods. Both states survive window-state transitions.CursorType.None(hidden cursor) —nullcursor follows the parent / default, andNonehides the cursor. Behaves the same on every platform.Controls
Imagecontrol — JPEG EXIF orientation tags are honored during measure and render, so portrait photos no longer display sideways. Behavior is configurable via theImageOrientationandImageOrientationModeenums.Backend / platform
DpiHelper.GetDpiForPoint— looks up the monitor DPI for a given screen point.Improved
Rendering
Imagevector cache rewritten with surface pooling — vector image sources use a per-control bitmap cache and borrow from a size-keyed offscreen surface pool. Caches only the visible painted region, returns surfaces to the pool on detach and takes them back on reattach, evicts oldest-first, and disposes pooled surfaces with the window's graphics teardown.radius(DIPs) —BlurFilterandDropShadowFiltertake radius, andBlurKernelhelps convert from sigma.Controls / layout
Easing.Defaultchanged fromEaseOutCubictoEaseInOutBack— affectsTransitionContentControland any other animation that doesn't override its easing.Thickness.ToStringsimplified for uniform values — emits a single value (e.g."4") when all four sides are equal.Backend / platform
Fixed
ItemsControl.ItemPaddingchanges at runtime were not propagated to the presenter — layout and visual now refresh immediately.TransitionContentControlsnapped the outgoing layer to black when a crossfade was interrupted — the outgoing alpha is preserved so the layer fades out cleanly.DispatcherTimerdouble-scheduling when a Tick re-arms — re-arming inside the handler no longer queues two future fires.Backend / platform
Applicationclass API trimmed — unused id-based backend / platform-host registration / selection along withSetDefaultGraphicsFactory/SetDefaultPlatformHostare cleaned up.PlatformHost-related APIs moved to internal — surfaces such as DPI lookup and default font access that didn't need to be public are now cleaned up. UseDpiHelperfor DPI andTheme.Metricsfor fonts.Conventions
PlatformKeyConfigurationrenamed toPlatformConventions— moved intoAprillz.MewUI.Platform, expanded withReverseButtonOrderfor dialog button layout.... (truncated)
Commits viewable in compare view.
Updated Avalonia from 12.0.4 to 12.0.5.
Release notes
Sourced from Avalonia's releases.
No release notes found for this version range.
Commits viewable in compare view.
Updated Avalonia.Browser from 12.0.4 to 12.0.5.
Release notes
Sourced from Avalonia.Browser's releases.
No release notes found for this version range.
Commits viewable in compare view.
Updated Avalonia.Desktop from 12.0.4 to 12.0.5.
Release notes
Sourced from Avalonia.Desktop's releases.
No release notes found for this version range.
Commits viewable in compare view.
Updated Avalonia.Themes.Simple from 12.0.4 to 12.0.5.
Release notes
Sourced from Avalonia.Themes.Simple's releases.
No release notes found for this version range.
Commits viewable in compare view.
Updated Microsoft.Maui.Controls from 10.0.71 to 10.0.80.
Release notes
Sourced from Microsoft.Maui.Controls's releases.
10.0.80
.NET MAUI 10.0.80 Release Notes
.NET MAUI 10.0.80 introduces significant improvements across all platforms with focus on quality, performance, and developer experience. This release includes 112 commits with various improvements, bug fixes, and enhancements.
Ai Agents
Add deep UI test execution to Copilot PR review pipeline by @kubaflo in Add deep UI test execution to Copilot PR review pipeline dotnet/maui#35376
[CI] Refactor ci-copilot pipeline: scope env vars per task by @T-Gro in [CI] Refactor ci-copilot pipeline: scope env vars per task dotnet/maui#35324
Button
[Android, iOS] Button: Fix VisualState properties not restored when leaving custom state by @BagavathiPerumal in [Android, iOS] Button: Fix VisualState properties not restored when leaving custom state dotnet/maui#33346
🔧 Fixes
CollectionView
Fix CollectionView grid spacing updates for first row and column by @KarthikRajaKalaimani in [Android]Fix CollectionView grid spacing updates for first row and column dotnet/maui#34527
🔧 Fixes
CarouselView: Fix cascading PositionChanged/CurrentItemChanged events on collection update by @praveenkumarkarunanithi in CarouselView: Fix cascading PositionChanged/CurrentItemChanged events on collection update dotnet/maui#31275
🔧 Fixes
[Windows] Fixed ItemSpacing doesn't work in Carousel View by @SubhikshaSf4851 in [Windows] Fixed ItemSpacing doesn't work in Carousel View dotnet/maui#30014
🔧 Fixes
Fix CollectionView not scrolling to top on iOS status bar tap by @jfversluis in Fix CollectionView not scrolling to top on iOS status bar tap dotnet/maui#34687
🔧 Fixes
[iOS] Fixed CollectionView Scroll Jitter for TextType HTML Labels by @SubhikshaSf4851 in [iOS] Fixed CollectionView Scroll Jitter for TextType HTML Labels dotnet/maui#34383
🔧 Fixes
... (truncated)
Commits viewable in compare view.
Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR:
@dependabot rebasewill rebase this PR@dependabot recreatewill recreate this PR, overwriting any edits that have been made to it@dependabot show <dependency name> ignore conditionswill show all of the ignore conditions of the specified dependency@dependabot ignore <dependency name> major versionwill close this group update PR and stop Dependabot creating any more for the specific dependency's major version (unless you unignore this specific dependency's major version or upgrade to it yourself)@dependabot ignore <dependency name> minor versionwill close this group update PR and stop Dependabot creating any more for the specific dependency's minor version (unless you unignore this specific dependency's minor version or upgrade to it yourself)@dependabot ignore <dependency name>will close this group update PR and stop Dependabot creating any more for the specific dependency (unless you unignore this specific dependency or upgrade to it yourself)@dependabot unignore <dependency name>will remove all of the ignore conditions of the specified dependency@dependabot unignore <dependency name> <ignore condition>will remove the ignore condition of the specified dependency and ignore conditions