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Mixer3D

GLFW project structure has been generated automatically so an actual code is here

3D engine on OpenGL with custom raytracer

  • scene configuration is loaded from conf.json file
  • Environment maps are supported
  • "Dear IMGUI" interface
  • Load/save scene and import .stl models
  • Entity component system

image1

GPU result

image3 image2

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3D engine on OpenGL with custom CPU/GPU raytracer

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