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... and fulfill my duty as a warrior!
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... and fulfill my duty as a warrior!

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AmelieHeinrich/README.md

Hi, I'm Amélie, I do computer graphics, engine programming and machine learning. I specialize in modern graphics rendering, raytracing and GPU-driven pipelines. I also dig Apple platforms and console SDKs.

I am currently a Graphics & ML Programmer. Previously, I interned at Quantic Dream and Ubisoft Montpellier where I worked on various titles (Rayman Legends Retold, Star Wars Eclipse, Spellcasters Chronicles)

Je parle Français, also English, でも今は僕の日本語はちょっと悪いです

I'm on Twitter : @Dispatch_Graph Business inquiries: amelie.heinrich.dev@gmail.com

Here's some of the stuff I do:

Pinned Loading

  1. agfx agfx Public

    Modern RHI

    C++ 110 6

  2. Pocketcat Pocketcat Public

    Modern Metal 4 renderer

    Swift 23

  3. Termina Termina Public

    5 days game engine

    C++ 183 15