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…nge (introduced by the macOS 10.11 SDK)
…g.cpp when WITH_X11 is defined
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Currently, the mouse cursor "escapes" the window while playing games which capture the mouse pointer inside the game window (See here). A fix for this problem is possible, but unfortunately requires a deprecated API from Quartz Event Services that has no replacement. However, I have created a branch that contains this particular fix for anyone who wants to use it while the API is still around. |
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This branch contains support for macOS based on the ymmtmdk:osx and the current master branch. It fixes the compilation issues and produces a clean build under macOS High Sierra 10.13.5 (and possibly newer versions).
Although there is still some testing to be done, I have been able to successfully produce mouse and keyboard inputs using a joystick.