AI undergraduate @ Zhejiang University · Hangzhou, China
Visual analytics · computer graphics · data-driven systems · automated theorem proving
I'm Jiarui Zhao, an undergraduate student at Zhejiang University and a Morningside Cultural China Scholar.
Passionate about navigating the intersection of AI, computer science, and global cultures, I consider myself a digital flâneur of sorts. Learn more about my journey here.
| Languages | |
| Web & Visualization | |
| Data & ML | |
| Graphics & Game | |
| Systems & Hardware | |
| Formal Methods |
Isabelle Toolchain for OpenSourceVerif · Isabelle/HOL · Poly/ML · Rust · ongoing · repo private
Building an Isabelle toolchain that extracts trusted Rust code from formal specifications. Responsible for translator back-end development and the testing / verification of the extraction pipeline.
CastLock-Vis · TypeScript Python · in development
A visual-analytics system for actor type-lockup and transformation windows. Four linked D3 views over a macro→meso→micro pipeline (high-dim projection, Shannon-entropy career curves, Markov transition gates, T=0-aligned survival). Heavy stats run offline in Python (UMAP/MDS, KMeans, entropy, Markov); the SPA only renders & links.
React 18·D3.js·Zustand·Vite·pandas / numpy / scikit-learn
ComputerSystemIII · C · SystemVerilog · Assembly · contributor
Computer-systems course project: an operating-system kernel (C / Assembly) running on a SystemVerilog processor design, with a Makefile/linker-script build chain. Co-developed kernel-level systems code.
Dot-life · C# · Unity · game-jam, contributor
3D game built for a game jam. Owned Unity 3D architecture design, plus movement and UI development.
cg_project · C++ · OpenGL · GLSL · contributor
Real-time computer-graphics scene. Responsible for rendering & texturing, character animation, and camera control.
culture_china · TypeScript · contributor
Portal website for the Morningside Cultural China Scholarship. Contributed front-end content development for the site.
