Is a Surface Crispness shader based on: Surface Blur by Ioxa Version 1.1 for ReShade 3.0 Based on the filter by mrharicot at https://www.shadertoy.com/view/4dfGDH Lightly optimized by Marot Satil for the GShade project. Rewritten to make Crispness instead of Blur. Use negative values in strength slider.